Hi Peter,
Recently, I started using Cartoon Animator Pipeline for a personal project, and I'm also unofficially evaluating it for use at the studio where I work. We currently use TB Harmony, Moho Pro,
Adobe Animate, and After Effects to create our 2D animation, and we're always looking out for new tools to help us work faster.
Anyway, this weekend I learned that I can apply a transition curve to only a single selected key and not to multiple selected keys at once. (With the exception you described above.) I see this limitation becoming incredibly tedious in animations with hundreds of key frames, and it will definitely be a deal killer among the animators I work with.
Is the ability to apply a Transition Curve to multiple selected keyframes a feature you guys are planning for a future update? If not, can you ask the developers to consider it? Also, the guys I work with will be disappointed to hear CA doesn't have a Graph Editor. Is this something you guys are planning to add? Perhaps as an add-on like you have for iClone?
Apart from that, I'm impressed with CA's rigging workflow and I'm looking forward to trying it out in of my short films soon. I just wish hand-animating characters in CA wasn't so 'clicky' (as in the example described above.) But I'm keeping an open mind for now. I'm still learning CA so maybe this will get easier as I grow more familiar with the UI and keyboard shortcuts. :)
Thanks for listening!
D.R. Greenlaw, Artist/Partner - Little Green Dog
My 2nd 'DreamWorks Animation' Reel (2020) | My 'DreamWorks Animation' Reel (2017) | My 'The Asylum' Reel (2015)