|
syver.lauritzsen
|
syver.lauritzsen
Posted 4 Years Ago
|
|
Group: Forum Members
Last Active: 4 Years Ago
Posts: 2,
Visits: 26
|
Apparently unused BlendShapes eat up a lot of unnecessary memory? Is there any way to remove them either from the FBX model inside Unity or before exporting from Character Creator? Thanks!
|