Profile Picture

Delete all BlendShapes in Unity or before export

Posted By syver.lauritzsen 2 Years Ago
You don't have permission to rate!
Author
Message
syver.lauritzsen
syver.lauritzsen
Posted 2 Years Ago
View Quick Profile
New Member

New Member (38 reputation)New Member (38 reputation)New Member (38 reputation)New Member (38 reputation)New Member (38 reputation)New Member (38 reputation)New Member (38 reputation)New Member (38 reputation)New Member (38 reputation)

Group: Forum Members
Last Active: 2 Years Ago
Posts: 2, Visits: 26
Apparently unused BlendShapes eat up a lot of unnecessary memory? Is there any way to remove them either from the FBX model inside Unity or before exporting from Character Creator? Thanks!



Reading This Topic