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Tips & Tricks for Unreal Engine 4

Posted By StyleMarshal 6 Years Ago
Rated 5 stars based on 2 votes.
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Tips & Tricks for Unreal Engine 4

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StyleMarshal
StyleMarshal
Posted 3 Years Ago
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Here is the answer from "Unity" to Meta Humans  :cool:  :
But I think it will be a long way for normal users to get that quality.
Competition stimulates business ! 😀

StyleMarshal
StyleMarshal
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Great pipeline IClone facials to UE4/5 Meta Human :


rosuckmedia
rosuckmedia
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Wow, I like both very much😊👍👍
Greetings Robert
StyleMarshal
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Testing Lights :

76% of original size (was 660x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/9d19b36b-5fb7-4fac-8300-c499.jpg

76% of original size (was 660x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/3768cafe-8782-46be-911d-3c7e.png

76% of original size (was 660x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/232f2f59-7d8a-4286-b037-a7b0.jpg
Ray Trace
Ray Trace
Posted 3 Years Ago
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Hope everyone is well and in a good mood.

Had time again to redesign the Cyber ​​Lady. Trying a retro Asia touch without biotech at the moment. I wanted to go deeper into the animation tools (iClone) and MetaHuman material settings. 
So far the earrings are stable with movements and a good complement for close-ups. Also had an idea with the music. All together, a small video as a test. I have to learn material dissolve.


StyleMarshal
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Ray Trace (1/25/2022)
Hope everyone is well and in a good mood.

Had time again to redesign the Cyber ​​Lady. Trying a retro Asia touch without biotech at the moment. I wanted to go deeper into the animation tools (iClone) and MetaHuman material settings. 
So far the earrings are stable with movements and a good complement for close-ups. Also had an idea with the music. All together, a small video as a test. I have to learn material dissolve.




Looks absolutely great !  👍
rosuckmedia
rosuckmedia
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Hi Ray Trace,
Cool👍👍
Greetings Robert
rosuckmedia
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Hi Bassline,
Cool👍👍
I saw you added 2 spot lights.😁😁
I can't get it to work that well, you are the master.
Greetings Robert
rosuckmedia
rosuckmedia
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Here is a small test MH Iclone 7 only LL.
No FBX face and body animation import.
with Take Recorder and Movie Render Queue
Greetings Robert😁

Nick GlassB
Nick GlassB
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Bassline303 (1/24/2022)
Great pipeline IClone facials to UE4/5 Meta Human :



Where do you reckon they get the head rotation from? I'm working with FBX facial import to the face archtype skel and struggling to figure out how to get it the head rotation to work from the blueprint! 

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