Profile Picture

What about Speedtree content?

Posted By Da_Drood 4 Years Ago
You don't have permission to rate!
1
2

Author
Message
animagic
animagic
Posted 4 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (33.4K reputation)Distinguished Member (33.4K reputation)Distinguished Member (33.4K reputation)Distinguished Member (33.4K reputation)Distinguished Member (33.4K reputation)Distinguished Member (33.4K reputation)Distinguished Member (33.4K reputation)Distinguished Member (33.4K reputation)Distinguished Member (33.4K reputation)

Group: Forum Members
Last Active: Last Year
Posts: 15.8K, Visits: 31.4K
RL uses a SpeedTree derivative that is in need of an update. There have been various ST-related entries in the Feedback Tracker, some dating back almost five years ago.

As it is now, we don't have a good tree system. It doesn't render properly in Iray and it can't be exported to, for example, Omniverse. 

The characters you can create look better and better and in comparison the trees look (kind of) sub-par.

Of course we'll probably get the usual answer "It's not in the planning", but it should. The solution doesn't have to be SpeedTree, as long it's something that looks better.


https://forum.reallusion.com/uploads/images/436b0ffd-1242-44d6-a876-d631.jpg

yepkoo
yepkoo
Posted 4 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (3.7K reputation)Distinguished Member (3.7K reputation)Distinguished Member (3.7K reputation)Distinguished Member (3.7K reputation)Distinguished Member (3.7K reputation)Distinguished Member (3.7K reputation)Distinguished Member (3.7K reputation)Distinguished Member (3.7K reputation)Distinguished Member (3.7K reputation)

Group: Forum Members
Last Active: Last Year
Posts: 1.2K, Visits: 1.9K
I agree, the tree package sold in the market does not have an export and there seems to be a problem with the number of quality trees in iClone.
It looks like 3rd party vendors haven't made a work plan regarding this either


----------------------------------------------------------------
https://www.youtube.com/yepkoo
https://dev.epicgames.com/community/profile/bxvo/Yepkoo#learning


planetstardragon
planetstardragon
Posted 4 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (24.1K reputation)Distinguished Member (24.1K reputation)Distinguished Member (24.1K reputation)Distinguished Member (24.1K reputation)Distinguished Member (24.1K reputation)Distinguished Member (24.1K reputation)Distinguished Member (24.1K reputation)Distinguished Member (24.1K reputation)Distinguished Member (24.1K reputation)

Group: Forum Members
Last Active: Last Year
Posts: 11.5K, Visits: 46.0K
honestly,   the details on the trees for me are not very important - i've learned to shake the camera and add a lut to make everything look realer heh.   The real trick is to make a shot look consistent -  if you just use the basic raw shot that shows a variety of qualities in props / trees and characters -  then it looks bad but if you do some uniform effect over your whole scene then it looks natural.  

for the most part unless it's a game breaking change that I need,  i always look for workarounds against stuff like this and people that want to value their product based around your income.


☯🐉
"To define Tao is to defile it" - Lao Tzu


1
2



Reading This Topic