Case 5 - Embedded SSS demo project: Different rectangular lights.The embedded SSS demo project in iClone contains several rectangular lights for each gummy/candy bear.
When this scene is sent to Omniverse to render under RTX Path-Traced mode, it becomes extremely bright.
42% of original size (was 1198x154) - Click to enlarge
The extreme brightness is is due to the fact that iClone's Rectangle Light differ in implementation to Omniverse's Rectangle Light. Rectangle Light in iClone is actually a spot light with a rectangular shape, while the Omniverse Rectangle Light is not a spot light, therefore it does not have a shape of a cone, nor the
fall-off that comes with it to temper the emission strength.
iClone's Rectangle Light is a spot light with rectangular shape:
42% of original size (was 1198x154) - Click to enlarge
Omniverse Rectangle Lights have rectangular shapes with no fall-off:
42% of original size (was 1198x154) - Click to enlarge
In order to reduce the brightness to a reasonable range, we can simply dial down the light intensity, for example, dividing the value by 100. And by applying the appropriate SSS shader, we can get a result that resembles the following image:
42% of original size (was 1198x154) - Click to enlarge