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entropychef
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entropychef
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 9,
Visits: 368
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I am experiencing the same issue. The model definitely has everything and I've gone through this 5x. Everything is good right up to getting the dropdown to appear. It doesn't.I try and select ExPlus_remap and it reverts dropdown to "none".The model was previously worked on with Substance Painter Pro - would that make a difference?I'm stuck. Every step has been followed and happy to share my project.
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ccw0511
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ccw0511
Posted 5 Years Ago
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Group: Forum Members
Last Active: 5 Years Ago
Posts: 1,
Visits: 15
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I have a same issue, using CC3+ still cant make it
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bo-ba
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Group: Forum Members
Last Active: 5 Years Ago
Posts: 1,
Visits: 22
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It worked the first time I tried it, but the in another project I am facing the issue of Explus_remap going back to NONE in the Retarget Asset Dropdown -- just like other guys were.
The log says the following
EditorErrors: Error: Failed to load class /Game/LLF_Sample/ExPlus_remap.ExPlus_remap_C
Any clues on how to fix this path problem?
Thanks.
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sam_716445
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sam_716445
Posted 5 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 1,
Visits: 24
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You need to open up the actual ExPlus_remap and just resave / compile it and it will start showing up
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brian_52_80
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brian_52_80
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 2,
Visits: 56
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I'm having the same issue with no blendshapes coming through, only the eye rotation and jaw movement. I noticed that the exPlus_remapu.asset file is empty. I've downloaded it 3 times to be sure, but there's nothing in there. I don't know if that's the problem or not.
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mindless.code
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mindless.code
Posted 5 Years Ago
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Group: Forum Members
Last Active: 4 Years Ago
Posts: 1,
Visits: 7
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i had the same issue, till i checked to see if my character was indeed cc3+ you'll need to ensure that it's using the facial profile that they mentioned in the link here https://forum.reallusion.com/476420/Whats-New-in-Character-Creator-34#bm476426
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josemojica
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josemojica
Posted 4 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 1,
Visits: 116
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Any chance these blueprints have been updated for CC4 characters?
ExPlus_Remap.uasset (replace ExPlus blendshape to LLF) LLF_AnimBP_Sample.uasset (map to the LLF animation)
Thanks!
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sterlingy
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sterlingy
Posted 4 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 206,
Visits: 709
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josemojica (7/15/2022) Any chance these blueprints have been updated for CC4 characters?
ExPlus_Remap.uasset (replace ExPlus blendshape to LLF) LLF_AnimBP_Sample.uasset (map to the LLF animation)
Thanks!I would also like to see an update. I have been redoing the REMAP, but there seem to be many blendshapes in ARKit that I can't figure out how to remap because they might require several CC4 morph targets to be animated. ARKit has a cheek blow blendshape, but CC4 needs data applied to cheek left and cheek right. How can this be accomplished? Frankly, with all the other amazing things and integration that RL has brought to UE4, I'm kind of surprised they haven't set this up. They probably have it internally for their own use. -Sterling
Stick with the flock, end up a lamb chop!
www.ShivooStudios.com
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Ibis Fernandez
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Ibis Fernandez
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 1.2K,
Visits: 4.3K
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Can CC4 characters not be used for this process? It seems that characters that use the cc4 profiles don't work, while older characters work fine. Is there something I'm missing or are we stuck having to make our characters for cc3?
 Ibis Fernandez | (available for hire) ---------------------------------------------------------------------------------------- Professional Animator, Filmmaker | Creator of the highest quality (modular) G2 rigs for cartoon animator and developer of Toon Titan and Puppet Producer Author of Flash Animation and Cartooning: A Creative Guide >>> be sure to check out http://toontitan.com for professional grade assets, templates, and custom tools for Cartoon Animator and more.
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cynsegura
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cynsegura
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 200,
Visits: 1.1K
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Many thanks for this great tutorial. Is it possible to use Unreal live link face with cc4 characters with the better profiles than 3 plus with the wrinkle system? Any advice. I need without using the live link from reallusion that I don't have it. Many thanks for your time.
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