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How to Animate CC3+ Character with Unreal Live Link Face

Posted By Miranda (RL) 4 Years Ago
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How to Animate CC3+ Character with Unreal Live Link Face

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Miranda (RL)
Miranda (RL)
Posted 4 Years Ago
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From Character Creator v3.4, CC3+ Characters are equipped with ExpressionPlus (ExPlus) blend-shapes which include ARKit blend-shapes. The support of ARKit blend-shapes makes CC3+ Character fully compatible for 3D tools with iPhone facial capture capability, such as Unreal Engine and Unity. 

Required Tools
  • Character Creator 3.4 or above; iClone 7.9 or above (3DXChange 7 Pipeline required)
  • Unreal Live Link Face
  • Character Creator & iClone Auto Setup 1.2 for Unreal 
  • Live Link Face sample files (DOWNLOAD HERE)
    • ExPlus_Remap.uasset (replace ExPlus blendshape to LLF)
    • LLF_AnimBP_Sample.uasset (map to the LLF animation)

Note: iClone Unreal Live Link and Unreal Live Link Face cannot work on the same character simultaneously.

Official Tutorial:


Walkthrough Tutorial (no dubbing):


Step 1: Check if your CC3+ Character has ExPlus blendshapes.
If it's not, please check HERE to make your existing characters to support ExPlus blendshapes. 
75% of original size (was 671x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/c8bef046-83e6-40de-b68a-3ae3.png

Step 2: Connect to Unreal Live Link Face:
75% of original size (was 671x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/5ed21f20-b6bc-4d4a-8345-0be5.png

Step 3: Copy LLF_AnimBP_Sample.uasset to your character folder:
75% of original size (was 671x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/a9f40cf8-fd47-46c3-ad22-df5f.png

Step 4: Re-target to your character by right-clicking on the Anim blueprint:
75% of original size (was 671x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/4cb78c23-8609-45fa-99dc-d319.png

Step 5: Remap ExPlus to Live Link Face:
  • Double-click on Anim blueprint.
  • Go to AnimGraph and select Live Link Pose.
  • Choose your iPhone device and set the re-target assets to ExPlus.
75% of original size (was 671x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/7222eb02-1bd0-4807-84d1-14ad.png

Step 6: Assign jaw/head animation.
Double-click anim blueprint, go to Event Graph, and choose your iPhone device:
75% of original size (was 671x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/dd3559ce-f195-4ba7-b7f7-1a00.png

Step 7: Drag the Anim blueprint to the scene, and enable Update Animation in Editor.
75% of original size (was 671x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/cd7f4e7a-fbb9-465a-baec-d027.png


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Forum Post How to Animate CC3+ Character with Unreal Live Link Face By Miranda (RL) ( 4 Years Ago )
Forum Post Great tutorial, worked like a charm! Want to mention that at some... By vadim+2 ( 4 Years Ago )
Forum Post i might be missing something but i have an issue im only getting jaw... By donmeeet ( 4 Years Ago )
Forum Post Sounds like you didn't Remap : ExPlus_Remap.uasset (replace ExPlus... By StyleMarshal ( 4 Years Ago )
Forum Post [quote][b]Bassline303 (3/30/2021)[/b][hr]Sounds like you didn't Remap... By Ghetzi ( 4 Years Ago )
Forum Post Many thanks always for your great participation in this group! I was... By cynsegura ( 2 Years Ago )
Forum Post I've updated my character the ExPlus in CC3 3.4, I've also installed... By thesnowcult ( 4 Years Ago )
Forum Post Try this Tutorial to see if it helps!... By lianchiu ( 4 Years Ago )
Forum Post Cant choose ex_plus, i click on it but it changes back to "none" all... By yazata3d ( 4 Years Ago )
Forum Post were you using CC3+ Base Character? By lianchiu ( 4 Years Ago )
Forum Post With the UE4.27 release there will be an "Auto Calibration" for the... By StyleMarshal ( 4 Years Ago )
Forum Post I am experiencing the same issue. The model definitely has everything... By entropychef ( 4 Years Ago )
Forum Post I have a same issue, using CC3+ still cant make it By ccw0511 ( 4 Years Ago )
Forum Post It worked the first time I tried it, but the in another project I am... By bo-ba ( 4 Years Ago )
Forum Post You need to open up the actual ExPlus_remap and just resave / compile... By sam_716445 ( 4 Years Ago )
Forum Post I'm having the same issue with no blendshapes coming through, only the... By brian_52_80 ( 4 Years Ago )
Forum Post i had the same issue, till i checked to see if my character was indeed... By mindless.code ( 4 Years Ago )
Forum Post Any chance these blueprints have been updated for CC4 characters?... By josemojica ( 3 Years Ago )
Forum Post [quote][b]josemojica (7/15/2022)[/b][hr]Any chance these blueprints... By sterlingy ( 3 Years Ago )
Forum Post Can CC4 characters not be used for this process? It seems that... By Ibis Fernandez ( 2 Years Ago )
Forum Post Many thanks for this great tutorial. Is it possible to use Unreal live... By cynsegura ( 2 Years Ago )
Forum Post I noticed in the offline capture data the bone names don't match the... By info_282760 ( 2 Years Ago )
Forum Post I noticed in the offline capture data the bone names don't match the... By info_282760 ( 2 Years Ago )



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