Hey Guys!
(im gonna to update that thread)
My point is to make his/her body SOFT - like na natural Human body.
Finally i decided to do a whole body spring-system. Basing od Daz Character Gens8. Last time i did abt 6-8 months ago i wanst happy and i just stopped. Then I had no idea why
my meshes are deforming so bad. But luckily im getting progress so i decided once again to do complete body-spring skeleton. I discover what was the reason of bad-deforming and i started right now. I know that actually buttocks-mesh is exaggerated but thats not problem,
82% of original size (was 613x243) - Click to enlarge
Just make Mass around 0.7 bouncines around 6 , and it gona looks more realistic. Those settings are just for fun , and to check that Mesh is NOTDEFORMING. Works fine.
Thats a bit weird, cuz when you Duplicating bones in daz-studio weird Deformings comed out, but when i Just Create New(child BONE) everything works fine. Okai so
that the:
Part 1: Buttocks