Profile Picture

Spring Project - Whole body Model.

Posted By snatolukas32 5 Years Ago
You don't have permission to rate!
Author
Message
snatolukas32
snatolukas32
Posted 5 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (1.2K reputation)Distinguished Member (1.2K reputation)Distinguished Member (1.2K reputation)Distinguished Member (1.2K reputation)Distinguished Member (1.2K reputation)Distinguished Member (1.2K reputation)Distinguished Member (1.2K reputation)Distinguished Member (1.2K reputation)Distinguished Member (1.2K reputation)

Group: Forum Members
Last Active: 4 Years Ago
Posts: 85, Visits: 1.3K
Hey Guys! 
(im gonna to update that thread)

My point is to make his/her body SOFT - like na natural Human body.

Finally i decided to do a whole body spring-system. Basing od Daz Character Gens8. Last time i did abt 6-8 months ago i wanst happy and i just stopped. Then I had no idea why
my meshes are deforming so bad. But luckily im getting progress so i decided once again to do complete body-spring skeleton. I discover what was the reason of bad-deforming and i started right now. I know that actually buttocks-mesh is exaggerated but thats not problem,
Just make Mass around 0.7 bouncines around 6 , and it gona looks more realistic. Those settings are just for fun , and to check that Mesh is NOTDEFORMING. Works fine.
Thats a bit weird, cuz when you Duplicating bones in daz-studio weird Deformings comed out, but when i Just Create New(child BONE) everything works fine. Okai so
that the:

Part 1: Buttocks







Reading This Topic