I know we talk about this a lot, but I learned in the forums today that they've made some improvements to BVH handling in the Public Beta 4.10 release of DAZ Studio.. I did a little side by side experiment and posted it for everyone to see. I didn't edit any of the video so it's about 8 minutes long with the import.I know a lot of us were frustrated with the results from previous versions of DAZ Studio, but this improvement does give me a little hope for the future.
I created a test animation in iClone 7 with a Genesis 3 character, since that was where all the complaints came from. I then imported the BVH animation back into DAZ studio both in it's current version and then in the Public build beta. Have a look and you can see the result for yourselves. The BVH was not edited in any other software like Motionbuilder or Webanimate.
So I guess this means that users who want to take full advantage of their DAZ Figure's JCM's can at least have a faint glimmer of hope that they will be able to get their animations back into DAZ Studio without having to use another application. It's encouraging to see that DAZ finally got around to addressing some of our issues.