brent_114049
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brent_114049
Posted 7 Years Ago
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Group: Forum Members
Last Active: 5 Years Ago
Posts: 29,
Visits: 151
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I have a character I created with CC3 Pipeline and everything looks good in CC. When I export as FBX and then import into Unity I get these weird rectangular patches (see picture). It almost looks like little rectangles of skin have "flipped" over 180 degrees. Is this somehow related to normals? Any ideas? I followed the same process I used for other characters and had no problems. For this character I did use morphs on the legs if that might be of interest. Thanks for any insights you might have. 75% of original size (was 670x19) - Click to enlarge
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brent_114049
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brent_114049
Posted 7 Years Ago
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Group: Forum Members
Last Active: 5 Years Ago
Posts: 29,
Visits: 151
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Well, good news and bad news... I tried removing all the morphs and that didn't help. Then, in order to isolate it as a potential CC3 problem, I sent the character to iClone and then to 3DXchange Pipeline and exported to FBX from there. The problem is gone. So, seems like this might be a bug with CC3 (or with my understanding of how to properly use CC3). If I have to go through iClone and 3DXchange every time it is going to frustrate me that I bought CC3 Pipeline... Any thoughts?
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brent_114049
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brent_114049
Posted 7 Years Ago
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Group: Forum Members
Last Active: 5 Years Ago
Posts: 29,
Visits: 151
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More bad news. The weird rectangles are back! I had to re-export from 3DXchange after a small modification to the character and now even when exporting via 3DXchange the problem is there. So, more likely I'm doing something slightly different or there is some issue I don't understand with how to export or import.
Anyone have any idea what could be causing this weird issue? Thanks!
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brent_114049
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brent_114049
Posted 7 Years Ago
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Group: Forum Members
Last Active: 5 Years Ago
Posts: 29,
Visits: 151
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Well, I don't know why it was happening but I have a solution. I just noticed Reallusion have finally come out with a solid tutorial on exporting characters from CC3 for use in Unity. Character Creator 3 Tutorial - Exporting CC3 Base Characters to Unityhttps://www.youtube.com/watch?v=jUtC7sgh5s0
It references a script they provide to set up a bunch of stuff auto-magically for you and when I follow this tutorial the problem is gone, even when exporting directly from CC3.
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Peter (RL)
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Peter (RL)
Posted 7 Years Ago
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Group: Administrators
Last Active: Last Year
Posts: 23.1K,
Visits: 36.6K
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Thanks for letting us know the issue is resolved when using the new script and tutorial. :)
Peter Forum Administrator www.reallusion.com
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