Joanne (RL)
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Joanne (RL)
Posted 6 Years Ago
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Group: Administrators
Last Active: 5 Months Ago
Posts: 300,
Visits: 4.9K
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Animation Editing Enhancements
Edited
6 Years Ago by
Joanne (RL)
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Joanne (RL)
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Joanne (RL)
Posted 6 Years Ago
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Group: Administrators
Last Active: 5 Months Ago
Posts: 300,
Visits: 4.9K
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Process Optimization for Audio File to Viseme Lip Keys (akin to CT8) Location: Animation > Facial > Create Script. The results of the audio to lip sync differ slightly between iClone 7.2 and CT8. From version 7.3 and onward, iClone's lip syncing will be more natural like CT8.
The example below features iClone 7.2 on the left and version 7.3 on the right:
iClone 7.2 vs iClone 7.3
Edited
6 Years Ago by
Tony (RL)
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Joanne (RL)
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Joanne (RL)
Posted 6 Years Ago
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Group: Administrators
Last Active: 5 Months Ago
Posts: 300,
Visits: 4.9K
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Motion Alignment for Props (Stringing together prop translation clips into one continuous motion)
New UI: timeline right-click context menu: Align
An animated prop will pop back to its starting position when applied to the scene. Which becomes problematic when multiple translation clips are applied to the same prop because the animation sequences become disjointed. The new Align command in iClone 7.3 can string together prop translation clips into one fluid motion:
[ iClone 7.2 ]
[ iClone 7.3 ]
Example content from Dragons Pack
Edited
6 Years Ago by
Chuck (RL)
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Joanne (RL)
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Joanne (RL)
Posted 6 Years Ago
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Group: Administrators
Last Active: 5 Months Ago
Posts: 300,
Visits: 4.9K
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Euler Rotation OrderNew Menu > Animation > Rotation Order can be used to modify the euler rotational order of an object
Since the release of iClone 7.1 animation core enhancements, some rotational animations gave unexpected results. This is due to limitations of Euler calculations where different rotational order can give different rotational results and sometimes cause gimbal lock (where the axes of the rotation will all of sudden flip). The option to change the rotational order is now available to overcome gimbal lock.
Edited
6 Years Ago by
Chuck (RL)
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