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OFFICIAL iClone 7.1 Issues Thread

Posted By Peter (RL) 8 Years Ago
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OFFICIAL iClone 7.1 Issues Thread

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TonyDPrime
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Shadoesword (12/3/2017)
I tried this, Tony, and yes, I had specific results. When I changed the CC Female folder name, the speed trees showed up in my project. When I changed it back, trees disappeared. I tried it a couple of times, consistent results. 


Thanks so much, and good share. 
Looks like we have confirmed this as a v7 coding issue that affects users with the Mix Moves product! 



Britlish
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I, too, have the same issue of the SpeedTrees not showing in a scene, and also have the MixMoves pack installed. Renaming the 00_Female(CC) to 00_Female(CC)_1 as described by Tony brought the trees back. Renaming it back to its original name caused the trees to disappear again.
What I'd love to know is how on earth did you figure that out?76% of original size (was 662x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/c60a4473-3adb-48a0-b0bd-cbcf.jpg76% of original size (was 662x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/a4f6805d-9093-4216-a7f8-1e1d.jpg

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Oh that is just TOO WEIRD!!!!!:Wow:


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ic4bsc
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Anybody having issue with the new feature, "Align to Actor Orientation"?

When I follow the steps outlined in iClone 7 help: http://manual.reallusion.com/iClone_7/ENU/Pro/Default.htm#iClone_7/Pro_7.0/09_Animation_Timeline_Editing/Align_to_Actor_Orientation.htm

The actor orientation does not align.

Steps to reproduce:
1. Open new project and add Heidi (also tried this with cc character with same results) and ensure the "Align to Actor Orientation" is checked in the Animation > Motion Settings Options.
2. Add the Dance Graceful clip, break the clip at frame 165 and delete the second portion (this leaves the character facing about 90 degrees from where she started)
3. somewhere after Frame 165 add the catwalk motion
4. for me she immediately turns to the original orientation and starts her catwalk
Britlish
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ic4bsc (12/9/2017)
Anybody having issue with the new feature, "Align to Actor Orientation"?

When I follow the steps outlined in iClone 7 help: http://manual.reallusion.com/iClone_7/ENU/Pro/Default.htm#iClone_7/Pro_7.0/09_Animation_Timeline_Editing/Align_to_Actor_Orientation.htm

The actor orientation does not align.

Steps to reproduce:
1. Open new project and add Heidi (also tried this with cc character with same results) and ensure the "Align to Actor Orientation" is checked in the Animation > Motion Settings Options.
2. Add the Dance Graceful clip, break the clip at frame 165 and delete the second portion (this leaves the character facing about 90 degrees from where she started)
3. somewhere after Frame 165 add the catwalk motion
4. for me she immediately turns to the original orientation and starts her catwalk


I followed the instructions in the manual to the letter, which coincide with your steps, and it worked correctly for me.

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V2Melody is where my three great passions converge: poetry, music, and technology. Here, I explore the musicality inherent in poetry, using modern tools to craft arrangements that breathe new life into beloved verses.
Kelleytoons
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I've found it really helps to turn on the actor orientation pivot (or whatever the heck it's called) when you are doing things like this -- the thing you see when you select the transform.  If you do that you'll then see exactly what combination of things you need to have selected for it to work properly in joining clips (in one clip I needed to have everything turned off except for "Align Actor Motion" -- the other two items screwed it up.

Somewhere Rampa has posted the exact guidelines for when you need these things turned on, although to my knowledge no one has gone through all the various cases to show what combination of the three needs to be used when (so it's still trial and error in doing certain things).



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toystorylab
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ic4bsc (12/9/2017)
Steps to reproduce:
1. Open new project and add Heidi (also tried this with cc character with same results) and ensure the "Align to Actor Orientation" is checked in the Animation > Motion Settings Options.
2. Add the Dance Graceful clip, break the clip at frame 165 and delete the second portion (this leaves the character facing about 90 degrees from where she started)
3. somewhere after Frame 165 add the catwalk motion
4. for me she immediately turns to the original orientation and starts her catwalk

I could NOT reproduce this issue...
First i used "Heidi" and followed your steps.
Everything worked fine, she remained in the "frame165 Dance Grateful" position and started correctly her catwalk.
Tried several complete different motions at frame 165 and they all "aligned" correctly...
Then i "swapped" characters (CC, DAZ, Toon Maker) and they all worked fine.
Then i did the steps again with "Jade" and it also worked fine...


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ic4bsc
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Thanks for your time...

To my knowledge I followed the steps to the letter too.  The instructions provided in the manual leave out a couple things.  I listed the steps I took, can you tell me what was not to the letter, and I'll try that?
ic4bsc
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Thanks, can you tell me which of the 'Motion Settings Options' you have selected.  I've tried several combinations and each time, the character flips her orientation to the original that the catwalk motion uses.
Kelleytoons
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For this to work properly, I needed all three items in motion setting to be checkmarked (align, reset, and another align).  I needed these to be checkmarked BEFORE I put the first clip in and broke it.

Note this isn't always the case (as I said, I had a case where I had to have them all turned off except for one).



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