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Conforming Clothing: 3 Methods

Posted By JC Weatherby 11 Years Ago
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JC Weatherby
JC Weatherby
Posted 11 Years Ago
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One of the main issues for character creators is how to get clothing you've made (modeled/built in other programs) onto your CC Characters.   I call this "Conforming" clothing to the character.  You can call it whatever you like.  Like many of us, I'm crossing my fingers RL addresses this much-needed feature in a coming software update of iClone / Character Creator.

But until then, here's a look at several methods employed by other software packages.  (Feel free to try these at home!)  :)

In DAZ: DAZ has crafted a simple solution for getting clothes onto an avatar.  Sadly it is not possible to do this with CC avatars, since DAZ does not readily import fully rigged FBX characters.



In BLENDER:  You can attempt the traditional method of parenting your clothing mesh to the skeleton rig, then transferring weights as shown in this video.  I liken this to carving in stone, and would rather have my hair set on fire. :w00t:



in 3DS MAX:  This looks like one of the ways you can actually Conform clothing outside of iClone.  Alas, a copy of 3DS Max (or Maya) will cost you $185.00 USD per month.  



in SPECIES:  Clara.io developer, Exocortex, has a proprietary character creation system called "Species," which costs $299.00 USD.  Here's a look at how they do it:

https://forum.reallusion.com/uploads/images/30d2016d-4cca-4bac-a5c5-e884.jpg

So RL, I hope you're keeping track of this issue and working to give us a tool we can use really soon!  Cheers!

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Forum Post Conforming Clothing: 3 Methods By JC Weatherby ( 11 Years Ago )
Forum Post [quote][b]JC Weatherby (9/17/2015)[/b][hr] In BLENDER: You can... By urbanlamb ( 11 Years Ago )
Forum Post [quote] Sadly it is not possible to do this with CC avatars, since... By vidi ( 11 Years Ago )
Forum Post It was saving one step really but that is all I watched the entire... By urbanlamb ( 11 Years Ago )
Forum Post Carrara is affordable if you join the DAZ platinum club In there you... By wendyluvscatz ( 11 Years Ago )
Forum Post Wendy I have tested again after I read this . I have export with the... By vidi ( 11 Years Ago )
Forum Post I guess it's worth pointing out that the Carrara method requires... By JC Weatherby ( 11 Years Ago )
Forum Post [quote]The skeleton is these two paired rigs[/quote] Wendy get you... By vidi ( 11 Years Ago )
Forum Post My very first simple, rough and ready attempt at conforming some... By Galfridus ( 11 Years Ago )
Forum Post Hi Geoff great finding I have just tested and it works ! I had no... By vidi ( 11 Years Ago )
Forum Post [quote]that made the program worthless LOL [/quote] Yes, the... By vidi ( 11 Years Ago )
Forum Post Hello Vidi Thank you for your kind words of help and encouragement... By Galfridus ( 11 Years Ago )
Forum Post [quote][b]Galfridus (9/19/2015)[/b][hr]Hello Vidi Thank you for your... By JC Weatherby ( 11 Years Ago )
Forum Post Hi Geoff :) I get a response from Akeytsu team [quote]Yes, we could... By vidi ( 11 Years Ago )
Forum Post Here's PART 1 of the SKINNING tutorials for AKEYTSU: For those of you... By JC Weatherby ( 11 Years Ago )
Forum Post Recently Adobe bought MIXAMO , a character creation, rigging and... By JC Weatherby ( 11 Years Ago )
Forum Post @JC I use Fuse and there's conforming issues with extreme morph ,... By mtakerkart ( 11 Years Ago )
Forum Post [quote][b]mtakerkart (9/22/2015)[/b][hr] ... it fix the keeping... By ToKoMotion ( 11 Years Ago )
Forum Post [quote][b]mtakerkart (9/22/2015)[/b][hr]@JC I use Fuse and there's... By Rampa ( 11 Years Ago )
Forum Post this is a rought Blazzer reshapping. Just have to rework the physic... By mtakerkart ( 11 Years Ago )
Forum Post @ Rampa - thanks for the heads up! In that thread I saw this:... By JC Weatherby ( 11 Years Ago )
Forum Post [quote] It gave me hope that possibly the Replace Mesh command could... By mtakerkart ( 11 Years Ago )
Forum Post [quote][b]mtakerkart (9/23/2015)[/b][hr]The ''replace mesh'' I know... By Bellatrix ( 11 Years Ago )
Forum Post heres a mesh i created ...with the help from here..the mesh is nowhere... By redrubyslippers ( 11 Years Ago )
Forum Post This is a CC with lot of modified clothes. The problem now is the... By mtakerkart ( 11 Years Ago )
Forum Post Looks like a Harkonnen! In the project tab in the physics settings... By Rampa ( 11 Years Ago )
Forum Post Thanks Rampa. It works better but it's little bit odd. But I prefer... By mtakerkart ( 11 Years Ago )
Forum Post [quote][b]rampa (9/24/2015)[/b][hr]Looks like a Harkonnen! [/quote]... By JC Weatherby ( 11 Years Ago )
Forum Post MIXAMO Update: The GOOD: Mixamo/Fuse (the Mixamo Character... By JC Weatherby ( 11 Years Ago )
Forum Post I really like Fuse, and find it a bit more versatile than the CC.... By AverageJoe ( 11 Years Ago )
Forum Post [quote][b]wizaerd (9/24/2015)[/b][hr] ...It's been about a year since... By JC Weatherby ( 11 Years Ago )
Forum Post [quote][b]JC Weatherby (9/24/2015)[/b][hr]Face rigging with Fuse >... By AverageJoe ( 11 Years Ago )
Forum Post [quote][b]JC Weatherby (9/24/2015)[/b][hr] ... That it takes A YEAR... By JC Weatherby ( 11 Years Ago )
Forum Post [quote][b]JC Weatherby (9/24/2015)[/b][hr][quote][b]JC Weatherby... By JIX ( 11 Years Ago )
Forum Post [quote][b]JJJAM (9/24/2015)[/b] Well, according to RL we will get... By JC Weatherby ( 11 Years Ago )
Forum Post [quote][b]JC Weatherby (9/24/2015)[/b][hr][quote][b]JJJAM... By wendyluvscatz ( 11 Years Ago )
Forum Post @wendyluvscatz - It may take a non-professional working in off hours... By JC Weatherby ( 11 Years Ago )
Forum Post [quote][b]JC Weatherby (9/24/2015)[/b][hr][quote][b]JJJAM... By JIX ( 11 Years Ago )
Forum Post [quote]I have yet to see confirmation we'll get this feature. All... By CaseClosed ( 11 Years Ago )
Forum Post Ok guys... Again my veeeery old tutorial how to set expression WORKING... By mtakerkart ( 11 Years Ago )
Forum Post @mtakerkart -- Thanks for sharing your tutorial. I guess the dumb... By JC Weatherby ( 11 Years Ago )
Forum Post [quote][b]mtakerkart (9/24/2015)[/b][hr]Ok guys... Again my veeeery... By AverageJoe ( 11 Years Ago )
Forum Post @wizaerd Hope this helps:... By mtakerkart ( 11 Years Ago )
Forum Post [quote][b]mtakerkart (9/25/2015)[/b][hr]@wizaerd Hope this helps:... By AverageJoe ( 11 Years Ago )
Forum Post [quote] Does the Expression Editor use the morphs as a reference?... By mtakerkart ( 11 Years Ago )
Forum Post [quote][b]mtakerkart (9/24/2015)[/b][hr] [quote] Does the Expression... By JC Weatherby ( 11 Years Ago )
Forum Post [quote] what I got in 3DX6 was a list of morphs in the Expression... By mtakerkart ( 11 Years Ago )
Forum Post [quote][b]mtakerkart (9/24/2015)[/b][hr] [quote] what I got in 3DX6... By JC Weatherby ( 11 Years Ago )
Forum Post [YouTube]https://www.youtube.com/watch?v=h8qrwWku8QU[/YouTube] yeah... By wendyluvscatz ( 11 Years Ago )
Forum Post [quote][b]wendyluvscatz (9/25/2015)[/b][hr]... By AverageJoe ( 11 Years Ago )
Forum Post The male and female clothing in Fuse is rather specific, I discovered.... By Rampa ( 11 Years Ago )
Forum Post Anyone know what is up with Fuse character eyelashes? All I get is... By AverageJoe ( 11 Years Ago )
Forum Post [quote][b]wizaerd (9/25/2015)[/b][hr]Anyone know what is up with Fuse... By Rampa ( 11 Years Ago )
Forum Post Good max reference video ... thanks By Ardent Enterprise ( 11 Years Ago )
Forum Post Whew! I think we may have a solution here within iClone, that's been... By JC Weatherby ( 11 Years Ago )
Forum Post It will not work as you expect it Remember attach a... By vidi ( 11 Years Ago )
Forum Post [quote][b]JC Weatherby (10/5/2015)[/b][hr]Whew! I think we may have... By urbanlamb ( 11 Years Ago )



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