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What does the ORM Map Do?

Posted By TonyDPrime 4 Years Ago
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TonyDPrime
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Does anyone know what the Orange ORM Map does?  
I know it is a channel packed map, but I don't know what function it serves. Blush

StyleMarshal
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The format does expect the textures in a specific format, however. The Base Color, Normal, and Emission textures are saved as individual files, preferably a PNG as the format is lossless. The Ambient Occlusion, Roughness, and Metallictextures are saved in a single channel-packed texture to reduce the number of texture loads. The textures need to be packed into the channels of your texture as follows:
  • Red: Ambient Occlusion
  • Green: Roughness
  • Blue: Metallic

Going forward, I will refer to this channel-packed texture as the ORM texture for Occlusion, Roughness, and Metallic.

https://forum.reallusion.com/uploads/images/405a5e5d-e258-4a83-9654-3785.png


So Orange is what you see when all 3 Layers are overlayed ...   here Red over Green   :-)

Edited
4 Years Ago by Bassline303
Procrastinator
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i thought the standards should have been MRAO. LOL.



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