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coach1
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coach1
Posted 5 Years Ago
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Group: Forum Members
Last Active: 9 Months Ago
Posts: 43,
Visits: 359
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Hello! Correct me if i am wrong but there will not be any Auto set up for Unity 2019.4 LTS version???
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Peter (RL)
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Peter (RL)
Posted 5 Years Ago
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Group: Administrators
Last Active: Last Year
Posts: 23.1K,
Visits: 36.6K
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peterbehere
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peterbehere
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 10,
Visits: 170
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Ok, I see. I am using Chrome, but there is no indication that the link is browser specific. I'll give it a try later when I can. Thanks for the advice. π
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Peter (RL)
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Peter (RL)
Posted 5 Years Ago
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Group: Administrators
Last Active: Last Year
Posts: 23.1K,
Visits: 36.6K
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There is no error on the page. Clicking the "Download" button works fine for me using the latest version of Microsoft Edge. Which browser are you using?
Peter Forum Administrator www.reallusion.com
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peterbehere
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peterbehere
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 10,
Visits: 170
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I'm not following all 17 page of this thread, but why can't I download the latest version... or ANY version for that matter? Here is the webpage:https://www.reallusion.com/character-creator/unity-auto-setup.htmlHere is the Download link (notice anything familiar):https://www.reallusion.com/character-creator/unity-auto-setup.html
That's a bit embarrassing for Reallusion.
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chris_466129
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chris_466129
Posted 5 Years Ago
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Group: Forum Members
Last Active: 8 Months Ago
Posts: 9,
Visits: 113
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There's a bug in 1.02 with Unity 2020.x, if you have the tick box unchecked for auto import, the editor dll plugin is still active and will modify animation clips outside of the cc_assets folder. It overwrites clip length, loop post, root node rotation, root transform position on any new fbx imported into the project (regardless of folder location in the project). It will also remove animation clips from animation controllers project wide if you upgrade your unity version by changing the animation to "none" in the controller. There's a thread on the unity forums as well for this. https://forum.unity.com/threads/solved-animation-clip-properties-not-saving-with-apply.918116/https://forum.unity.com/threads/animator-bug.906932/#post-6257831
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Miranda (RL)
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Miranda (RL)
Posted 5 Years Ago
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Group: Administrators
Last Active: 3 Years Ago
Posts: 1.8K,
Visits: 11.2K
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Hello, It's fixed in version 1.1. There is no need to manually change the diffuse profile. Please download the tool, and try again, thank you! Miranda (RL) (8/3/2020)
Hi avalonsutra, We were aware of this issue, and made a note on the announcement on July 23. The workaround is like what denisionin suggested. We are studying and plan to fix it in the Auto Setup v1.1. avalonsutra (7/31/2020)
@Miranda so I did some more testing with Unity 2019.4 today... First of all it seems to work with URP. The character imports and materials look like having been correctly converted. With HDRP I get strange, green shadows on the imported model (see screenshot). I think the mistake I did first was to either embed textures on exporting and/or have the exported files moved into a subfolder before moving them into Unity. 
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tvwk2013
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tvwk2013
Posted 5 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 23,
Visits: 139
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I also have problems in Exporting and Auto creating character in Unity 2019.4.5 HDRP version, the issue is with hair, first of all it is not in the best quality, but I guess I can fix it, the other issue is when I add a component Cloth to add physics to the hair, it looks really strange, please take a look on the video https://www.youtube.com/watch?v=uScWkODjRF4 may be you can advice me anything, I am very new to CC3 and iClone (using it for 3 days LOL) And every time I use the Auto set up I get the error message in Unity, you can see it in the video.
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deidrereaystudios
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deidrereaystudios
Posted 5 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 43,
Visits: 346
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So is it a plan to have unity 2019.4.7f1 LTS being apart of the new auto scripts?? I would see no reason why reallusion and us all would not want to be up to date with unity's latest LTS version . They will always be focusing on that one version from here on out and is the best version for that year. THat should be something we all aim to be apart of and work with moving forward. That including support for built in , URP , and HDRP version of the 2019.4.7f1 LTS
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Miranda (RL)
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Miranda (RL)
Posted 5 Years Ago
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Group: Administrators
Last Active: 3 Years Ago
Posts: 1.8K,
Visits: 11.2K
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Hi avalonsutra, We were aware of this issue, and made a note on the announcement on July 23. The workaround is like what denisionin suggested. We are studying and plan to fix it in the Auto Setup v1.1. avalonsutra (7/31/2020)
@Miranda so I did some more testing with Unity 2019.4 today... First of all it seems to work with URP. The character imports and materials look like having been correctly converted. With HDRP I get strange, green shadows on the imported model (see screenshot). I think the mistake I did first was to either embed textures on exporting and/or have the exported files moved into a subfolder before moving them into Unity. 
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