English


Profile Picture

[CC3 to Unity] Auto-Setup Script Download & Update History

Posted By Miranda (RL) 7 Years Ago
Rated 5 stars based on 2 votes.
1
2
3
4
5
6
7
...
21

[CC3 to Unity] Auto-Setup Script Download & Update History

Author
Message
Peter (RL)
Peter (RL)
Posted 4 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)

Group: Administrators
Last Active: Last Year
Posts: 23.1K, Visits: 36.6K
Thank you all for the feedback. We do understand the frustration regarding updates.

We are urgently working on our plans for future Unity support and the update schedule for the Auto-Setup. As soon as this is finalised we will let you all know.

                                                                

Peter
Forum Administrator

www.reallusion.com


e1_scheer
e1_scheer
Posted 4 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (1.4K reputation)Distinguished Member (1.4K reputation)Distinguished Member (1.4K reputation)Distinguished Member (1.4K reputation)Distinguished Member (1.4K reputation)Distinguished Member (1.4K reputation)Distinguished Member (1.4K reputation)Distinguished Member (1.4K reputation)Distinguished Member (1.4K reputation)

Group: Forum Members
Last Active: 2 Years Ago
Posts: 120, Visits: 1.1K
I have to agree with a lot of the points being raised about the integration between CC3 and Unity.
  • Hand tweaking materials is a pain
  • Merging materials is unreliable
  • Issues like a default character having their mouth open in the default pose is unpredictable
  • Not being able to have lipsync on a LOD character is something that's been asked for over a year
  • A  reliable T-Pose is essential for doing any kind of animation work
  • Switching T-Pose to A-Pose seems to have been an arbitrary choice
  • No support for Unity 2019.4 LTS (should be default)
  • Exporting bodymorphs is a must have ( it feels the limit is only there because of license issues)
  • Integration of the CC3 skeleton with Final IK/Puppetmaster would be awesome
The list goes on but the most vital part is to have Reallusion react to these questions being raised in a
meaningful way.  And by the way, as mentioned in this threat, other companies are not standing still either.
Metahuman is looking very promising at the moment.

Thanks for listening


Sekker2k4
Sekker2k4
Posted 4 Years Ago
View Quick Profile
New Member

New Member (47 reputation)New Member (47 reputation)New Member (47 reputation)New Member (47 reputation)New Member (47 reputation)New Member (47 reputation)New Member (47 reputation)New Member (47 reputation)New Member (47 reputation)

Group: Forum Members
Last Active: 3 Years Ago
Posts: 13, Visits: 26
Yes i have CC3 for a year... i am Unity developer. and i am so dissapointed. i have always to manyally importing and fixing the materials for my characters...i am just seeing how RL bet for UE and them now releasing Metahuman.... ok... LTS version.... and no supported... i lost the faith in you. honestly...
deidrereaystudios
deidrereaystudios
Posted 4 Years Ago
View Quick Profile
Veteran Member

Veteran Member (747 reputation)Veteran Member (747 reputation)Veteran Member (747 reputation)Veteran Member (747 reputation)Veteran Member (747 reputation)Veteran Member (747 reputation)Veteran Member (747 reputation)Veteran Member (747 reputation)Veteran Member (747 reputation)

Group: Forum Members
Last Active: 2 Years Ago
Posts: 43, Visits: 346
Sitting here completely confused.. How can reallusion not even answer or give a clear path for the unity devs your product states it would support. It is one thing (and I understand that unity new versions would be hard to keep up with) to fall behind and not have everything working with brand new unity versions, but to not have the LTS even close to working. No words even what is happening, no roadmap laid out, nothing... Hate to break it to you but maybe I should. Unreal just came out with their better version of CC3. Unity is working on theirs.. If you do not serious get this together you are going to lose all of the Game devs trying to use this software (which we all enjoy but are becoming furious we are treated as fools). Please do any of the following.
1.) Give us a road map and allow for that to be seen and updated weekly ! (if not weekly that is simply due to no one at reallusion actually working on it)
2.) Open this up for the rest of us to do. (You have to realize half of the people here complaining in this thread are Professional Programmers in their own right)
3.) Respond to peoples comments here. Its sad and no offense to Miranda who does, but where is the customer support....

Also want to note that us working on our game seem to perhaps have figured out with help of friends getting the actual body morphs into unity and working (with some assets from Unity Asset Store) Yes yes I know... If this is the case and it can be worked out reallusion you just missed out again... You are now going to have every one of these devs paying another person for their bridge... One you could have easily done but refused to even acknowledge.  Its sad really... 76% of original size (was 660x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/46c37336-9b03-4f08-b0eb-47c5.gif
coach1
coach1
Posted 4 Years Ago
View Quick Profile
Veteran Member

Veteran Member (745 reputation)Veteran Member (745 reputation)Veteran Member (745 reputation)Veteran Member (745 reputation)Veteran Member (745 reputation)Veteran Member (745 reputation)Veteran Member (745 reputation)Veteran Member (745 reputation)Veteran Member (745 reputation)

Group: Forum Members
Last Active: Last Week
Posts: 43, Visits: 359
jrlamar (1/31/2021)
Dear Reallusion:
I have spent hundreds of dollars on your software. I use Unity for game development, which is one of two game engines you highlight as supporting throughout your site.
It has now been literally months since we have heard anything about making your software compatible with the latest LTS versions of Unity, particularly with HDRP and URP.
If you don't respond soon with explanations and solid plans, I suggest that all Unity devs demand a refund for all purchased software that's supposed to be "compatible" with Unity — because clearly it isn't.
You are engaging in blatant false advertising and terrible customer service, alienating the users of one of the two major game engines in the world.
Shame on you.

Recently, Reallusion asked for my opinion about CC3. In comments section i wrote exactly that. I have spent ...thousands because i decided to invest here. But i am unity developer. And it seems that only Unreal engine is full compatible with reallusion's products. Unity has released 2021.1 and we still dont have Auto-setup for 2019 LTS! I am really wondering if there is an explanation even only about this. Really disappointed . I agree with refund at the end of the day. I missed previous years video with future steps. ..
jrlamar
jrlamar
Posted 4 Years Ago
View Quick Profile
New Member

New Member (30 reputation)New Member (30 reputation)New Member (30 reputation)New Member (30 reputation)New Member (30 reputation)New Member (30 reputation)New Member (30 reputation)New Member (30 reputation)New Member (30 reputation)

Group: Forum Members
Last Active: 2 Years Ago
Posts: 7, Visits: 79
Dear Reallusion:
I have spent hundreds of dollars on your software. I use Unity for game development, which is one of two game engines you highlight as supporting throughout your site.
It has now been literally months since we have heard anything about making your software compatible with the latest LTS versions of Unity, particularly with HDRP and URP.
If you don't respond soon with explanations and solid plans, I suggest that all Unity devs demand a refund for all purchased software that's supposed to be "compatible" with Unity — because clearly it isn't.
You are engaging in blatant false advertising and terrible customer service, alienating the users of one of the two major game engines in the world.
Shame on you.
Sekker2k4
Sekker2k4
Posted 4 Years Ago
View Quick Profile
New Member

New Member (47 reputation)New Member (47 reputation)New Member (47 reputation)New Member (47 reputation)New Member (47 reputation)New Member (47 reputation)New Member (47 reputation)New Member (47 reputation)New Member (47 reputation)

Group: Forum Members
Last Active: 3 Years Ago
Posts: 13, Visits: 26
jrlamar (12/21/2020)
Apparently Daz can figure this out ...
https://www.daz3d.com/daz-to-unity-bridge
... so why can't you?


I think making a bridge would be optimal.
reallusion are losing more clients when them use Autosetup script which in most cases does not work as expected.
Please reallusion Make a bridge for unity, you will explode in clients if it work as expected.
cognos
cognos
Posted 4 Years Ago
View Quick Profile
New Member

New Member (47 reputation)New Member (47 reputation)New Member (47 reputation)New Member (47 reputation)New Member (47 reputation)New Member (47 reputation)New Member (47 reputation)New Member (47 reputation)New Member (47 reputation)

Group: Forum Members
Last Active: Last Year
Posts: 5, Visits: 131
Yes, that's what I thought too. Had tested the bridge with 2020.1.8f1 and 2020.1.17f1. Quite nice, but also not very reliable, as I could experience so some Unity crashes during import. The avatar is also not correctly rigged, for animations it is enough, but not for Ragdolls, Puppetmaster, FinalIK, etc.. There are ways around this, but manually tedious and writing an automation script for it would also be wasted time if Daz eventually fixes the bug.
Had participated in the big sale before New Year and stocked up on Daz assets for the future. RL doesn't seem to want to release bodymorphs for export. As a result, I'll probably have to integrate both pipelines into my project. 
Jfrog
Jfrog
Posted 4 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (5.6K reputation)Distinguished Member (5.6K reputation)Distinguished Member (5.6K reputation)Distinguished Member (5.6K reputation)Distinguished Member (5.6K reputation)Distinguished Member (5.6K reputation)Distinguished Member (5.6K reputation)Distinguished Member (5.6K reputation)Distinguished Member (5.6K reputation)

Group: Forum Members
Last Active: Last Year
Posts: 702, Visits: 4.7K
@Miranda

Hi Miranda,

We are in 2021 and we still don't have any revision updates yet for Unity 2020. I believe Unity users expect a little more support from Reallusion, I really feel we are in the bottom list of your priority.
Really disapointed here.   



Ryzen R9 5950x, RTX 3090, 128Gb Ram ,2 x 2 TB Samsung 980 Pro M.2 SSD

Horror Stories in VR
Immersive Sound VR
Immersive Sound VR on Oculus TV

jrlamar
jrlamar
Posted 5 Years Ago
View Quick Profile
New Member

New Member (30 reputation)New Member (30 reputation)New Member (30 reputation)New Member (30 reputation)New Member (30 reputation)New Member (30 reputation)New Member (30 reputation)New Member (30 reputation)New Member (30 reputation)

Group: Forum Members
Last Active: 2 Years Ago
Posts: 7, Visits: 79
Apparently Daz can figure this out ...
https://www.daz3d.com/daz-to-unity-bridge
... so why can't you?

1
2
3
4
5
6
7
...
21



Reading This Topic

0 active, 0 guests, 0 members, 0 anonymous.
No members currently viewing this topic!