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Message
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Peter (RL)
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Peter (RL)
Posted 7 Years Ago
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Group: Administrators
Last Active: Yesterday
Posts: 23.1K,
Visits: 36.6K
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Dear iClone Users,It's that time again when we have another new iClone 7 update and need your continued assistance to help us track down any remaining bugs, glitches or other annoying issues. iClone 7.2 adds several exciting new features and also comes a number of important fixes and enhancements. It also introduces the arrival of the Popcorn FX plugin.Important: If you do find any bugs, issues or glitches in the 7.2 update, please can you report them first in the Feedback Tracker. Then feel free to discuss the issues in this thread. However do make use of the Feedback Tracker first to log the issue. As always it will help us greatly if we can keep all outstanding issue discussion in the one place (this thread). This will help the development team keep track of any problems.Please do try to provide your full system specifications and a detailed description of the problem when reporting issues. If you can provide steps so we can try and reproduce the problem this will be even better.Many Thanks.
Peter Forum Administrator www.reallusion.com
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Cary B
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Cary B
Posted 7 Years Ago
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Group: Forum Members
Last Active: 2 days ago
Posts: 478,
Visits: 3.8K
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I'm looking for confirmation on this before I post it in feedback tracker. I am having an issue with the motion layer. I find I cannot copy and paste keyframes for individual bones any longer within the motion layer. I used to be able to use the motion layer to adjust, say the position of the foot, copy that keyframe in the motion layer, and paste it in the foot position further down the timeline. Now The copy command still exists in the right-click menus, but it will not work. I can copy only transform keys for all the bones at once. Are others having this issue?
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Alien Maniac
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Alien Maniac
Posted 7 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 693,
Visits: 2.1K
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I was watching the video Tut by RL on Timeline enhanced features. I have IC7.2 running and verifying as I go. Problem is; (note; I have many character motions (2) including animated hand gestures and an audio file loaded.) NOTHING SHOWS UP in the timeline except the box for motions. NADA thing. No Keys at all. I can see the body parts but nothing is in the timeline motions. Is there a secret or did I just miss a step or is this a bug?? repeat scroll 0% 0%; display: none; opacity: 1;"> | no-repeat scroll 100% 0px;"> | repeat scroll 0% 0%;"> | no-repeat scroll 100% 0px;"> | repeat scroll 0% 0%;"> | repeat scroll 0% 0%;"> | repeat scroll 0% 0%;"> | repeat scroll 0% 0%;"> | repeat scroll 0% 0%;"> |
repeat scroll 0% 0%;">Text-to-speech function is limited to 200 characters repeat scroll 0% 0%;"> repeat scroll 0% 0%;">
MSI GE66 Raider, Intel 10th Gen, I7, SC Turbo to 5.3 GHZ, 240HZ, 64GB 3300 Ram, 2x 1TB M2 SSD Drives, NVIDIA GPU RTX 2070/8GB, 55" Sony 4K Monitor External data drives total 7 TB. and an AUDIO Studio Recording system.
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Cary B
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Cary B
Posted 7 Years Ago
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Group: Forum Members
Last Active: 2 days ago
Posts: 478,
Visits: 3.8K
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Never mind, I figured out that the issue I mentioned above is related to the curve editor, and apparently can no longer be done with a simple copy and paste. The process is now much more complex, involving sampling sections of motion clips for particular bones. More possibilities...at a much higher learning curve. I am trying to get my old brain to comprehend at least some of the basics of this tool.
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TonyDPrime
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TonyDPrime
Posted 7 Years Ago
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Group: Forum Members
Last Active: 4 Months Ago
Posts: 3.4K,
Visits: 12.4K
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There is an issue with HDR Bloom - Bloom rings Basically when you add HDR Bloom to a scene, the gradient from light to dark will be separated by dark lines, making it look like rings. Maybe the program is not able to calculate where the next gradient mark starts on a per-pixel basis, or maybe it thinks it has to add color to bridge a gradient gap, but it is inserting the wrong color. Anyway, it exists no matter what resolution, blur, or super-sampling is applied. And, the more pronounced the contrast the more pronounced the issue The issue also shows in this demonstration video by RL: I wrote some finding detail here https://forum.reallusion.com/351123/iClone-72-Glow-HDR-Bloom-Enhancements
so am listing issue here as a 7.2'er.
Edited
7 Years Ago by
TonyDPrime
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mtakerkart
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mtakerkart
Posted 7 Years Ago
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Group: Forum Members
Last Active: 2 days ago
Posts: 3.2K,
Visits: 29.1K
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I have a render issue like we had on the beta 7.0 test. Depending on the preview size window the glow amount change. Same problem if the super sampling render is enable.
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rogwen
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rogwen
Posted 6 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 7,
Visits: 505
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I cannot use 7.2 patch. Direct puppet is the tool I have used most. Now its useless. The following happens on my Laptop AND stationary PC (wich is brand new and has just Iclone installed) So this is clearly not a PC issue. When I record a clip with direct puppet the first time everythings ok. but when I try to animate other limbs on same clip with more recordings,the strangest things happens. You can see it here: https://youtu.be/TDqsNVuNRHc
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rogwen
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rogwen
Posted 6 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 7,
Visits: 505
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I have posted this issue in feedback tracker. But whats the point when no one cares about answering?
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mark
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Group: Forum Members
Last Active: 5 days ago
Posts: 4.9K,
Visits: 16.7K
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Glad you did report it because I just tried and it's a bit wonky for sure!
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animagic
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animagic
Posted 6 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 15.8K,
Visits: 31.3K
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@rogwen: It is the weekend now in Taiwan were development is situated. Also, you never get an immediate response anyway as things need to be investigated. But it does get looked at and your entry allows other users to confirm the issue.
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