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Some general tips/tricks about Daz Gen 9 import into CC

Posted By Kelleytoons Last Year
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Kelleytoons
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Thanks, I do appreciate the feedback.

(And not to tell YOU, but if you find anything wrong please let me know.  I found something yesterday I need to address on rigs imported into CC4 - not clothing per se, but I'm confused as to why it doesn't treat it as a prop.  More investigation follows).



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Mike "ex-genius" Kelley
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Yes, perfect! He's now all "gold" as he supposed to :)
Great job!

https://forum.reallusion.com/uploads/images/77a26d30-640a-46cb-b15c-647c.jpg




Kelleytoons
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Well, as always, thank YOU.  

I try and give you credit but I'm sure there are times I do not but I TRULY appreciate all the help you provide not just to me but all the folks here on the forums.  In recent years I've kind of gotten out of visiting here and so I'm not nearly as helpful as I think I once was.

And it was great to get it working inside of CC4 - sigh, there is SO much I just do not know.

(Here's a quick video showing it working there)





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Mike "ex-genius" Kelley
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Great, thanks! I will check it tonight...




Kelleytoons
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Okay, got Python running inside of CC4 (well, it always runs, I guess, but I had to install Pillow for my script).  And, Mr. G, I fixed that space problem (I could have SWORN I addressed that previously but while I do replace a ton of weird characters inside of the Daz names for some reason I never did that.  Apparently.  Or perhaps a glitch in the Matrix).

Here's the latest version in case anyone's interested: https://mega.nz/file/4iJV1A7Q#-B7WRYXpuyxPjsl-qfeZGFN3Lpg5Lcxbiq0g0bkvOxA



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Kelleytoons
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animagic (3/4/2024)
It's amazing. All RL has been doing is denying that Python is or would ever be available for CC, and now it is? :crazy:


Yeah I completely missed it (it's not *really* hard to find, being up there in the menu, but I guess my old manness kept me from even seeing it).

It will certainly simplify things for my script.



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Kelleytoons
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4u2ges (3/4/2024)
Regarding the outfit I used. It was the Sci-Fi Captain outfit. I put it on Matt, saved it as .duf and used that to run the script.
Textures for materials which had an "_" like in the example I posted did not apply. All other with "straight" names did apply.

Regarding CC, yes they finally added support for API in CC with some update. The routine for installing PIP and the modules is pretty much the same as in iClone 7 or 8.
The only difference is, that the name of the executable and location is:

C:\Program Files\Reallusion\Character Creator 4\Bin64\CharacterCreatorpy.exe

So the Path in Environment is needed for convenience and then:

CharacterCreatorpy.exe C:\Program Files\Reallusion\Character Creator 4\Bin64\scripts\Python\get-pip.py
CharacterCreatorpy.exe -m pip install pillow


And then the same way other modules install goes...



Yeah, my script DOES translate any underscores into spaces but I'll have to see why it missed those (as I said, I was trying to cobble it together from the prop replacement one and it's more than possible I messed things up).  I'll check out that particular outfit.

Thanks for the info about Python in CC4.  I'll have to get that working with my script today and post another video (always better to eliminate steps and that gets rid of two big ones sending it from CC4 to iClone and then back again).  Thanks as always.



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animagic
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It's amazing. All RL has been doing is denying that Python is or would ever be available for CC, and now it is? :crazy:


https://forum.reallusion.com/uploads/images/436b0ffd-1242-44d6-a876-d631.jpg

4u2ges
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Regarding the outfit I used. It was the Sci-Fi Captain outfit. I put it on Matt, saved it as .duf and used that to run the script.
Textures for materials which had an "_" like in the example I posted did not apply. All other with "straight" names did apply.

Regarding CC, yes they finally added support for API in CC with some update. The routine for installing PIP and the modules is pretty much the same as in iClone 7 or 8.
The only difference is, that the name of the executable and location is:

C:\Program Files\Reallusion\Character Creator 4\Bin64\CharacterCreatorpy.exe

So the Path in Environment is needed for convenience and then:

CharacterCreatorpy.exe C:\Program Files\Reallusion\Character Creator 4\Bin64\scripts\Python\get-pip.py
CharacterCreatorpy.exe -m pip install pillow


And then the same way other modules install goes...





Kelleytoons
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Oh, and you said something about this working in CC4?

Honestly I didn't even know Python was IN CC4, let alone it could run my scripts.  However, since Pillow isn't installed in my CC4 Python (and since I'm completely confused as to where I'd even start doing that - my own tutorials show how to do it in iClone 7 but, again, I wasn't aware CC4 HAD Python) I'd appreciate just a heads up where to get started on that (I wish RL had gone with just ONE Python for all the common products because it's a pain to get them to all match up).



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Mike "ex-genius" Kelley

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