im requesting we add a eye position widget right in the sculpt morph area where i can move eyes to iris match the source position
yes you can do this in morphs but its not intuitive and takes much more time just searching for sliders this is and right where you need it
if you have non standard eye positions you are going to have to do a bunch of baking why not make it simple. Even a scale tool will be useful there as when you
apply an eye matierial it may not match the source iris size..again more time wasted looking for correct slider. Lets turn 3 min jobs into 3 sec.
Also before you mention about the eye tool in the sculpt area look at this limitation its a time waster solved with a real eye moving tool like in a face puppet style profile
free moving but here we want independent left or right eye check box