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Export from CC3 to Blender to .GLTF

Posted By codyvbrown 4 Years Ago
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codyvbrown
codyvbrown
Posted 4 Years Ago
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Last Active: 4 Years Ago
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Hello All. Pipeline question for you.

I've been having a ton of trouble exporting my model from CC3 until I found @victor.soupday's amazing plugin. It looks great once it is loaded there. 

https://forum.reallusion.com/uploads/images/debaee0c-bc93-43ae-9bc3-9890.png

the trouble begins when I export it out. Either back out as .fbx or to .GLTF.

https://forum.reallusion.com/uploads/images/ad013e7b-3275-4c74-9de9-ee44.png

GLTF imports back in with chaotic textures. skin is glossy, arms are weird, eyes are black.

https://forum.reallusion.com/uploads/images/c5c71c2e-9c6e-4c4b-9d50-82c3.png

.fbx with textures copied and embedded only exports the model w/ his eyes. 

any thoughts on the best way to get a clean export from CC3 to .GLTF? Am using the .GLTF format because I need it for a web 3D project in Babylon.js. 

I'm very new to all of this and any help is greatly appreciated. thank you.




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