Profile Picture

Physx Engine Vs. Bullet Engine?

Posted By StephenIAm 5 Years Ago
You don't have permission to rate!
Author
Message
StephenIAm
StephenIAm
Posted 5 Years Ago
View Quick Profile
Senior Member

Senior Member (387 reputation)Senior Member (387 reputation)Senior Member (387 reputation)Senior Member (387 reputation)Senior Member (387 reputation)Senior Member (387 reputation)Senior Member (387 reputation)Senior Member (387 reputation)Senior Member (387 reputation)

Group: Forum Members
Last Active: 4 Years Ago
Posts: 26, Visits: 117
Thanks for clearing that up James! I appreciate it!
-Stephen
james_muia
This post has been flagged as an answer
james_muia
Posted 5 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (2.0K reputation)Distinguished Member (2.0K reputation)Distinguished Member (2.0K reputation)Distinguished Member (2.0K reputation)Distinguished Member (2.0K reputation)Distinguished Member (2.0K reputation)Distinguished Member (2.0K reputation)Distinguished Member (2.0K reputation)Distinguished Member (2.0K reputation)

Group: Forum Members
Last Active: 3 Years Ago
Posts: 253, Visits: 1.3K
The bullet engine was from IC 5 and before. Some old terrains and products were created during that time so it prefers that physics engine. There shouldn't be any issue leaving it how it is. Some of those files may only work with the bullet physics though, so if you need to use the physics you may have to switch over - otherwise you can just leave it.

IMDB: James Muia
Aviticus Dragon on YouTube


Computer Specs:
Intel® Core™ i7-7820X Processor (8x 4.30GHz/11MB L3 Cache)
Corsair Hydro Series H115i 280mm
Liquid CPU CoolerASUS ROG STRIX X299-E Gaming Motherboard
32 GB DDR4-3200 GSKILL Ripjaws V Memory
NVIDIA GeForce GTX 1080 Ti - 11GB - EVGA FTW3

StephenIAm
StephenIAm
Posted 5 Years Ago
View Quick Profile
Senior Member

Senior Member (387 reputation)Senior Member (387 reputation)Senior Member (387 reputation)Senior Member (387 reputation)Senior Member (387 reputation)Senior Member (387 reputation)Senior Member (387 reputation)Senior Member (387 reputation)Senior Member (387 reputation)

Group: Forum Members
Last Active: 4 Years Ago
Posts: 26, Visits: 117
Does everyone mostly use the Physx engine for their projects? I saw in the manual that it's used for Iclone6 or later, but just curious if there's a reason to switch between the two sometimes and what more experienced people are doing. 

I've been using the the snow mountain terrain a lot, and I get the message in the bottom right that, " the physics engine is different from the project settings," if I don't have the bullet engine selected. When I'm working with those terrains, should I always use the bullet engine so I don't get that message? 

Thank you!
-Stephen



Reading This Topic