particleboy
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particleboy
Posted 14 Years Ago
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Group: Forum Members
Last Active: 11 Years Ago
Posts: 42,
Visits: 85
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Hi, I purchased iClone4 a week ago so please forgive my ignorance. How can I get the textures to import and show up properly? I use the default mesh in Earth Sculptor and export with a scale of 2 as suggested in the pipeline documentation. Then I import the mesh in IC4 as a Prop/ Import and I can see a dark, black mountain without any textures or lighting. I am probably doing something stupid - could anyone give me a pointer to getting this to work? Thanks added a grab of what I am getting when I import into IC4
Edited
14 Years Ago by
particleboy
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Dreamcube017
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Dreamcube017
Posted 14 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 2.0K,
Visits: 2.9K
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Hmm... I have the free version of Earch Sculper, so I can say this. You can export the texture map by itself and then add it in the materials section.
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particleboy
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particleboy
Posted 14 Years Ago
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Group: Forum Members
Last Active: 11 Years Ago
Posts: 42,
Visits: 85
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Thanks Dreamcube,
that worked. First I exported the mesh, and then exported the texture as a png. I unchecked "Hardware render" otherwise the texture came across as black. I imported the mesh by double-clicking on the Diffuse box in the Materials section.
Works great! Thanks again
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