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What percentage should Reallusion pay to encourage new developers for CrazyTalk Animator?

Posted By coolhewitt24 11 Years Ago
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What percentage should Reallusion pay to encourage new developers for...

What percentage should Reallusion pay to encourage new developers for CrazyTalk Animator?

10% - 1 vote
60%
10% 1 vote
10% - 1 vote
70%
10% 1 vote
30% - 3 votes
80%
30% 3 votes
30% - 3 votes
90%
30% 3 votes
20% - 2 votes
no change
20% 2 votes
Member Votes: 9, Guest Votes: 1. You don't have permission to vote within this poll.
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garrypye
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Posted 11 Years Ago
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Coolhewitt24, first of let me say thank you for purchasing my content. I've seen my work pop up in a couple of your videos and it's nice to know you appreciate my work.

But I really wanna see you focus all this negative energy and turn it in to positive energy and start producing some high quality props and characters for the Marketplace. I have no doubt that in no time you can be responsible for lifting the standard of content in the Marketplace that you feel it is currently lacking. I know you can do it. Get that hard drive out and start uploading. Sharpen that pencil and get drawing.

When I started with Reallusion as a developer, like you I was offered lower commission rates. Because as a newbie I had yet to prove myself. But I worked hard and kept producing the best content I could and in a short time my commissions were looking a lot healthier.

And you can never under estimate the power of bulk selling. Items I sell in the Reallusion Store only receive 50% commission, MUCH lower than your content is worthy of. But some months my earrings from the Reallysion store are greater than my own Content Store which receives a MUCH higher commission rate than 60%. It can be done. You just have to explore all possibilities if you are going to take developing seriously.

"60% isn't enough to upload content to the store regardless if I am getting zero. I will continue to upload random freebies content to the store." I am flabbergasted. You'll give it away for free, but 60% is not worth your time. For the life of me I cannot grasp your line of thought. And I'm really trying.


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toonsunlimited
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Hey I'm glad you like my work.
I LOVE YOURS!
Now if we can only get Reallusion to add that "Dislike" button.

Let me know when you nail that 70/30 contract. I am sure they are just dying to cut a deal.



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coolhewitt24
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Hey Toons, Feel free to pick up dictionary to learn the meaning of the word spam. Actually let me educate you. I wrote a concluding comment to thank everyone for participating in the poll.

Spam
1.
irrelevant or inappropriate messages sent on the Internet to a large number of recipients.

I also recommend a book about copyright infringement. ( Marvel  Characters)

toonsunlimited
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This seems like a endless loop.  If your not going to upload your content, then DON'T.  It's quite simple, no need to constantly blast it.  
Please quit spamming the forum with your repetitive comments. 
Better yet, can Reallusion please incorporate a "dislike" button in the forum.  People should be ding for constant spamming.  Enough is enough.

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coolhewitt24
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I just completed an extensive search of the market place and forum to justify my opinion. Reallusion must aggressively recruit new developers to Crazytalk animator.  Crazytalk animator currently has 3 developers who randomly upload content to market place. The market place has a shortage of content. I have only purchased Garry Pyes character because its suitable for my purposes.  I have read all the comments on this topic and I would like to thank everyone for participating in the poll.  I currently have 325+ props sitting on my hard drive. I will not upload my content for 2 reasons.  1. A developer loses control of their content if it is purchased from the store. You can't delete it.  2. 60% isn't enough to upload content to the store regardless if I am getting zero.  I will continue to upload random freebies content to the store. I rarely cross over to the Iclone  market place but I decided to look around there while I had some time to do it.  The iclone market place has a lot more content but it has also been around longer than Crazytalk animator.  I noticed less people are creating content for Iclone as well.  I hope in 2016, Reallusion needs change their marketing strategies because their current marketing strategies isolate a portion customers who would buy Reallusion software.   Kuzal has very good artistic abilities judging by the content uploaded to the market place. Anybody know why this developers stopped creating content?


I will be uploading a new Youtube video to my channel soon to show off some of the new content. 

have a wonderful weekend everyone.

coolhewitt24
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Hi, Animagic

I have iclone4, iclone 5 pro , Crazytalk animator 2 pro and pipeline.  I'm a bit of a software collector because I have a lot of software. I've kept my iclone on the shelf because I didn't really like it.  I like Crazytalk animator 2 better than Iclone.  I think Animator makes it easier to make videos for YouTube.
animagic
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There is no lack of iClone developers in both the RL Content Store and the Market Place, so I don't think the lack of developers is due to any percentage taken by RL.

It is probably more a matter of how the product itself is positioned compared to the competition. I have CTA Pipeline but I never use it, as my primary focus is iClone. 


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garrypye
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Well explained Figment. And don't forget, when you sell your glass art, you can only sell it once. Developers in the Reallusion Marketplace get to sell the same item over and over again. Create it once and sell it forever. You can't beat that deal. And once you list it in the Marketplace, what else do you have to do? Nothing! Just collect the cash every time it sells.



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Figment
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I've not contributed any art to this site, but I have sold my glass art to retailers, as well as at Art shows.
I can tell you from experience that most retailers work on a 50% model.  They want to pay 50% of what they intend on selling it for.  So my $130.00 panel will only net $65.00 from a retailer!  Not great.
So, sell it on my own may be the answer swirling in your head at the moment.  Yes, there are 2 venues to choose - Art/Craft shows and direct sales (internet marketing).
Art Shows - there is the cost of renting the booth, the cost of renting / creating your presentation display, travel costs, and not the least of which is your time manning the booth.
Typically my expenses have been 35 - 50%.  Not a whole lot better than selling to retail, and I cannot get my weekend back, nor my time away from my day job.
Internet sales - a possibility but how do you reach your audience?  You could hire someone to help - more expense, you need a marketing platform, a website maybe, a place to house your imagery and a way to collect the money...all of which could cost money.  Your time is not severely impacted but your audience is limited by your own efforts and expertise.

Relating all of this to this conversation...60% doesn't seem all that bad to me.  If I could find someone that I could TRUST to market my product in an International forum such as Reallusion's Market Place I would jump on it today!  I've had lots of people offer to take my art but have had "breakage", "shrinkage", and getting paid sometimes took a great deal of hounding.

Price:  As an artist that question always creates a bit of turmoil.  How much is fair?  Well, how much do I value my time?  How much do I think my art is worth.  All very personal questions and there is no real answer...you price it at what you want it to be worth...if it doesn't sell, then you have to re-evaluate your position, but in the end the market will dictate.  You just need to decide how to deal with the market's feedback.

Reallusion has proven to be a company that has valued it's existing customers.  Not all decisions are met with global acceptance but in the long game I feel very valued.  I know what it costs to develop a product.  I have worked for software companies in my 36 yrs in the IT business.  It takes a lot of time and money.  There are times when you can discount and other times, not so much.  The expertise and forum they provide to help us learn and use their product is a HUGE value.  While I enjoy the discounts, the value-adds Reallusion provides more than makes up for any smaller discounts they may offer.

Just my 2-cents worth.
etourist
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I'm not lining up to be a content developer for CTA2 because if I'm going to invest all that time in unique content then I'd rather have exclusive use of it for the same reasons people ask me about creating characters for them for their exclusive use.

Although I do have plans to become a content developer in the future as a kind of sideline, it's not urgent since currently I'm earning a pretty good income creating Business Explainer videos with GoAnimate that earn far more for considerably less effort than creating a single G2 CTA2 Character.

I'm only interested in developing Characters for CTA2. I have no desire to sit around creating prop packs all day. Any props I release will probably have been created for one of my own projects. See paragraph 2 for why I haven't busted my gut to try and create characters for the market place.

- TET
Animation and Video Life
The Lazy Animator - Tutorials for Cartoon Animator

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