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Studio Mocap Series - Injury & Rescue - Now Available

Posted By Peter (RL) Last Year
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Peter (RL)
Peter (RL)
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Studio Mocap Series - Injury & Rescue  - Now Available
https://www.reallusion.com/ContentStore/iClone/pack/3D-Animation-Injury-and-Rescue/default.html?f=0

Dive into immersive rescue scenarios with our 'Injury & Rescue' 3D mocap motion pack. This extensive collection comprises 72 sequences of motion clips, simulating various injury scenarios and offering aid. Each motion portrays the urgency of seeking help, the critical nature of handling medical emergencies, and the human connection involved in providing mental support. Ideal for disaster action films, prepare to enhance your productions with realistic motions that capture the essence of emergency response.
You could pair this pack with the 'Run for Your Life' motion pack for an enhanced cinematic experience. 
 
Freely apply motions as is, or combine them with other motions using iClone 8’s new motion editing features to bring your animation to another high-level visual performance! 

All motions are 100% royalty-free and can be exported as FBX or BVH for use in real-time game engines like Unity, Unreal, CryEngine, Game Maker, and others.



Pack includes:
72 Motions for For Character Creator v4.20 or above; Cartoon Animator v5.02 or above; iClone v8.20 or above.



                                                                

Peter
Forum Administrator

www.reallusion.com


jamesonvparker
jamesonvparker
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Hi Peter,

I waited forever to find something like this and it's exactly what I was looking for.  I don't have a screen recording ready at the moment, but I've tested these animations multiple times in Unreal Engine 5.4.  There's an issue where the animations start in sync, but they end out of sync, gradually distancing along the way.  Are you aware of any fix for these issues? Just importing these animations and putting a two-character scene together, starts off aligned, but they slowly drift away from where they should be.
jamesonvparker
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Hi Peter, I find that the animations where characters are carried over the shoulder or just carried in general, don't align properly.  They start off aligned and end up walking in different locations. How can this be fixed? This is in Unreal Engine.
Peter (RL)
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Hi...

If you believe there is an issue with the pack rather than in Unreal, then please report it in our Feedback Tracker. The tracker is monitored directly by the relevant dev teams who will investigate. The tracker is the best way to get issues looked into and when necessary fixed in an update.

To use the Feedback Tracker, please click the link below.


Thanks.


                                                                

Peter
Forum Administrator

www.reallusion.com





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