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2024 Reallusion 3D Character Contest
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2024 Reallusion 3D Character Contest, Adam By Jason G
2024 Reallusion 3D Character Contest, Adam By Jason G
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hattorigiraldo
2 Years Ago
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2024 Reallusion 3D Character
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, Adam By Jason G
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hattorigiraldo
hattorigiraldo
Posted 2 Years Ago
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Final Renders! here is my final entry.
Was an incredible jorney full of learning, Thanks Real Illusion!
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hattorigiraldo
hattorigiraldo
Posted 2 Years Ago
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Hey, with the last hours to the deadline, I finaly have the finals, despite a powerful flu that had me in the ground for the last two weeks. I decide to define Ahruin, my character entry.
One of my favourite part was the Jacket, but I had some issues with the UV, but I think the texturing was aceptable.
The holster had many parts, that probably gave me some doubts and issues, but I think finally have enough complexity.
All parts had their challenges and each one was a great opportunity to have a different ways to afford them.
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characcter creator 4
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hattorigiraldo
hattorigiraldo
Posted 2 Years Ago
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Hey! today I working on the jacket, cause is the part that have a high level of parts and detail, Probably takes me a one or two days after go to Maya to define UVs.
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hattorigiraldo
hattorigiraldo
Posted 2 Years Ago
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Hey! Another day. Idecide to proced with the redhead girl, Ahruin. I think that she has anought charm to be dev. So I started with the body assembly: using the female base and Sliders Morphs of CC 4, we had the Base body and the perfect hair set. Using some cloths and accesories as a template or just geometry guide, I started to modeling the straps, pant, boots and jacket. Using the GoZ plug in, I tested the comforming and suitable geometry. Using some basic texturig for the blocking process, is futher close to the final design. Using the animation and pose tools I can modify the geometry to avoid cliping poligons. So next time I hope to model entirely full armor and cloth.