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I've been trying to use the Character Creator UE Control Rig in Unreal Engine to add some squash and stretch to my contest entry, but I run into a problem when following the video tutorials from Reallusion.
I can Execute the CC Control rig, place the CC_Rig_BP in my scene and Sequencer, but when I try to Bake to Control Rig, I don't get an option for CR_CC_Body. I can bake to CC_Body_Rig and CC_Face_Rig, so I can add my _body and _head to the scene and reassemble them in Sequencer, but that is not ideal.
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