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CCoward
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Group: Forum Members
Last Active: Last Year
Posts: 27,
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I’m finally bringing this model back into CC4 to get ready to pose and render this for submitting. So that I can spend all of my energy on my second submission for this final weeks push76% of original size (was 666x19) - Click to enlarge
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CCoward
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Group: Forum Members
Last Active: Last Year
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Thank You!!! Im So Glad you Like it so far!!
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affan9037ict
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affan9037ict
Posted Last Year
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Group: Forum Members
Last Active: Last Year
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this is so cooool
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CCoward
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Group: Forum Members
Last Active: Last Year
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76% of original size (was 666x19) - Click to enlarge This is the finished Sculpt of the axe. but before posing and turning it in, Im gonna go over everything again, and see it I need to update or edit anything on sculpts
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CCoward
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Group: Forum Members
Last Active: Last Year
Posts: 27,
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76% of original size (was 666x19) - Click to enlarge I had to travel to visit family for the last two weeks so I haven't been able to post Updates, but I did get a bunch of work done on the Barbarian. I finished the sculpt and began working on the weapon of the character.
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CCoward
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Group: Forum Members
Last Active: Last Year
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76% of original size (was 666x19) - Click to enlarge 76% of original size (was 666x19) - Click to enlarge So Now that I'm satisfied with the base block-out of it all, I began blocking out the clothing, I found a really awesome tutorial online that helped me do the hand wraps. Speaking of which, you'll notice they are different than they were in the concept art, after doing them both ways, the fuller wraps seemed to work much better for the model once it was in 3D.
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CCoward
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Group: Forum Members
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P.S. I know some of these images are taken on my phone, but sometimes, that's just quicker.
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CCoward
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Group: Forum Members
Last Active: Last Year
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76% of original size (was 666x19) - Click to enlarge 76% of original size (was 666x19) - Click to enlarge I wanted to start with the more complicated things first, so I started by blocking out the shaping the hair, and facial hair. I knew those would king of set the tone or energy for the rest of the sculpt, so I wanted to focus hard on that.
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CCoward
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Group: Forum Members
Last Active: Last Year
Posts: 27,
Visits: 148
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76% of original size (was 666x19) - Click to enlarge 76% of original size (was 666x19) - Click to enlarge So I began sculpting very stylized muscle details, I went for more rounded muscles since the hair and clothing were more jagged, just for balance appeal. part way through, I decided to start coloring the mesh roughly, just to help me with visualization of my image.
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CCoward
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Group: Forum Members
Last Active: Last Year
Posts: 27,
Visits: 148
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76% of original size (was 666x19) - Click to enlarge 76% of original size (was 666x19) - Click to enlarge So this is the adjusted basemesh. I'm happy with the outcome. ALSO! One thing I do that tends to help me with control is I separate parts by groups, and then adjust everything with the Morph target feature, before starting to reform my mesh.
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