Kelleytoons
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Kelleytoons
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R Ham (4/3/2024)
Kelleytoons (4/3/2024) [quote] So what video were you using? Without that we can't accurately help you (if we can standardize on what we are using we can track this down).Ah, what video source. The source was a live webcam. A Logitech Brio. Yeah, the problem is everyone needs to be using the same source. I'd advise you to either create or find a video source you can share so that others can try and reproduce your issues.
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
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Kelleytoons (4/3/2024) [quote] Yeah, the problem is everyone needs to be using the same source. I'd advise you to either create or find a video source you can share so that others can try and reproduce your issues.I see. Thanks for your offer of help. I've already deleted AccuFace eval version. I'll watch for AccuFace v2.0 and try it again. I find it interesting that Nvidia is now involved in both iClone and Daz software. I'm referring to the Daz iRay decal node. EDIT: I see that Accuface has now gone from an overpriced 250$ to a totally ludicrous 400$! I pass.
"Less clicks good, more clicks bad."
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AutoDidact (4/3/2024)
We have a free video based solution for Blender called “face landmarker” Yeah, there's activity in the Blender animation plugin world these days. Mocap is one area of Blender plugin activity. UV Mapping is another. Looking at these is on my list of things to do.
"Less clicks good, more clicks bad."
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AutoDidact
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AutoDidact
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I find it interesting that Nvidia is now involved in both iClone and Daz software. I'm referring to the Daz iRay decal node.
Actually the Iray engine has shipped for FREE with Daz studio since 2015. however Daz studio will render IRay on your CPU if you have no NVIDIA GPU (very slowly obviously )When reallusion offered Iray as paid plugin I warned people in this community that it was too slow for animation and suggested they install Daz studio. and test Iray themselves yet many insisted that Reallusion was somehow going to “optimize” Iray for “realtime” ( in the age before RTX pathtracing) and we know how that all turned out.
Daz appears to be about to make the move to RTX and ominverse though with some AI assisted Character creator thingy.
Mocap is one area of Blender plugin activity. UV Mapping is another. Looking at these is on my list of things to do.
The Blender ecosystem has a massive add-on market because of the low cost of entry to become a developer if you are as skilled python coder you can grab a copy of blender for free and try to make something for yourself and even sell it.
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AutoDidact (4/3/2024)
if you are as skilled python coder you can grab a copy of blender for free and try to make something for yourself and even sell it. I can't drive the car and build the car at the same time. Nobody can.
"Less clicks good, more clicks bad."
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AutoDidact
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AutoDidact
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I can't drive the car and build the car at the same time. Nobody can.Nobody can. Well I am thankful that there are people who know how both to use(Drive) blender as well as “get under the hood” and add needed features not available in the base program, and give them away free or sell the addons , at a very reasonable price ,on Blender market. when it comes to Character animation (not VFX simulation) Blender ,with about $200 worth of addons, is on par with Autodesk Maya.
I know because I have had a Maya indie license since Dec. I remember when Reallusion announced the addition of a Python API in Iclone 7 many thought we see would alot of new plugins to add missing/requested features to iclone but that turned out to not be so much the case. would be cool if it was possible to port this FREE open source rag doll physics python plugin to iclone though:Dhttps://bitbucket.org/PhysicalcSoftware/poserphysics/src/master/
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