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therealzizzer
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therealzizzer
Posted 2 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 13,
Visits: 135
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Yes Rampa is probably the best cs rep there. He made this video for me showing me how to connect a hose, wire, or pipe to the characters arm using soft cloth. Which at the moment is about the only way unless you wanted to manually animate the pipes on every move of the character. Unfortunately it's not aesthetically pleasing to the eye when you want the pipe to move more like a coiled flex pipe rather than a linky water filled balloon. Maybe with some creative weight map painting I can get it to move right but that's going to take a lot of trail and error and probably want come to a great solution. However, I do really appreciate the time he spent making this video and there's a few neat tricks he goes through that you can do in iclone that I didn't know about. So, it's worth watching. Here's the link. https://www.youtube.com/watch?v=l7dDWhDI8o0
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Group: Forum Members
Last Active: Last Month
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A couple other things that make a huge difference:
The damping. Try setting pretty high for less bounce. The actual geometry. Since this uses just a triangle cross section, don't change that. But do try more or fewer segments to get a different performance. You can actually go pretty low, because the sub-D will make it nice and smooth again.
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therealzizzer
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therealzizzer
Posted 2 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 13,
Visits: 135
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Hey Rampa! Glad to see you on here. I was wondering if there was a way to get that default iclone robot dinosaur they use like their mascot so I could kind of reverse engineer how it was made. I noticed it had a hydraulic type movement in its ankles and I'd like to replicate that. In blender, I would just use the damped track constraints but that won't carry over. I also tried baking animation in blender and importing everything together but the only way I could get the baked animations to work in iclone was to import all objects individually. Which is pretty time consuming if your prop has a bunch of parts. I just keep getting hit with road block after road block .
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therealzizzer
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therealzizzer
Posted 2 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 13,
Visits: 135
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therealzizzer
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therealzizzer
Posted 2 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 13,
Visits: 135
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My bad, this plug-in works for iclone 7.4 or higher. I read it wrong.
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