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Any workaround to simulate wind with spring bones?

Posted By Da_Drood Last Year
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Any workaround to simulate wind with spring bones?

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Da_Drood
Da_Drood
Posted Last Year
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Last Active: 2 Weeks Ago
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Hi everyone, i was wondering if any of you encountered situations in which you needed to simulate wind in your scenes, so i'd like to know if you found any valuable workaround (beside manually adjusting bones of course) to obtain a good result, since CA5 doesn't have this feature yet, unlike Moho for example.
I was thinking that maybe exporting the scene to Blender and make use of the forcefield options there could sort the gap, but am not sure of the results since i haven't tried myself yet.
So please feel free to illustrate me your workflow for this ^-^



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