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TAaustin
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TAaustin
Posted Last Year
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Group: Forum Members
Last Active: 4 Months Ago
Posts: 22,
Visits: 549
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I think a great feature would be if you could import any character in obj. format and be able to sculpt over it with the base mesh and it snaps to the character and the morphs adjust automatically. (The idea is instead of worrying about the daz3d transformer it snaps to the base mesh without worrying about teeth and eyes not aligning)...could even go further by snapping clothing or creatures.
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