Thank you! I'll give this a try today! I believe that is the Blender plug-in I'm using (from Soupday).
edit: not sure where I would find the 'range' option. I'm going to post the steps I'm using because there's a good chance I'm missing something. I just sort of pieced this list together from Youtube comments... hahaha. I don't mean to take up too much of your time but I'm really stumped here.
1) Create a character in CC3
2) Export it into iClone (as iAvatar)
3) Apply a motion clip to the character (No ARKit… just ‘Set Zero Pose’)
4) Save the motion clip as a *.motionplus file
— make sure ‘expression’ is ticked (down arrow of Character in playback UI)
— ‘right click’ in playback UI (on the track) and ‘select all clips’
— in ‘content’ window, select ‘animation’ tab
— select ‘MotionPlus’ in ‘Template’ menu (will be saved to ‘Custom’)
— hit ‘+’ button at bottom
— name and save new motion
5) While in the motion+ window in iClone, right click and select "find file" (Should be in Drive ‘E’> CCiC> CCiC Custom Content> Custom> iClone7 Custom> MotionPlus)
6) When the resulting window opens up, copy the address of that folder onto your clipboard
7) Go back to CC3 where your character should still be open, export it as an FBX
8) Select "Blender", Select "Mesh and Motion", set the FPS, under that tick "Custom”, make sure ‘Embed Textures’ is UNTICKED and make sure to tick ‘Delete Hidden Faces’.
9) When you do that a folder icon will light up, allowing you to paste in the address you copied earlier.
10) The Motion+ clip you linked to should appear in the window - Select it
11) Hit "Export" - Open in Blender with NO Physics
11a) Add Cloth Physics to clothing and hair. Add Collision Physics with clothes and body selected.
12) Only move character in Blender at ‘Frame 1’ or clothes and hair will not work
12a) in Blender, you may have to ‘Rebuild Advanced’ in CC3 tab