gamerickster
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gamerickster
Posted 3 Years Ago
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Group: Forum Members
Last Active: 3 Months Ago
Posts: 12,
Visits: 51
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Is there a limit in time/frames I can create in iClone?
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Peter (RL)
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Peter (RL)
Posted 3 Years Ago
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Group: Administrators
Last Active: Last Year
Posts: 23.1K,
Visits: 36.6K
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An iClone project can be up to 54,000 frames (15 minutes). You can set this in Project Settings (CTRL+SHIFT+P). However, normally you will find it best to make each scene or your movie/video a separate project to keep projects sizes to a manageable level. Very large projects can affect performance fps.
Peter Forum Administrator www.reallusion.com
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gamerickster
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gamerickster
Posted 3 Years Ago
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Group: Forum Members
Last Active: 3 Months Ago
Posts: 12,
Visits: 51
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Thanks for the quick answer, the reason I was asking is that I would export to FBX into Unity and my animations would be cut in1/2 or more. I found the reason why, I was exporting at 30FPS from iClone, even tho my timeline in Unity is set to 30FPS it was being cut off in Unity The solution was to export at iClone speeds, 60FPS. This fixed my issue. Now my animations come in complete into Unity.
The reason I need long animations is that I am animating to a music video with a band is playing on stage and they play for about 7+ minutes. There are no cut scenes.
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Peter (RL)
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Peter (RL)
Posted 3 Years Ago
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Group: Administrators
Last Active: Last Year
Posts: 23.1K,
Visits: 36.6K
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Great to hear you were able to resolve the problem. Thanks for updating us.
Peter Forum Administrator www.reallusion.com
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