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mazemath
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mazemath
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 16,
Visits: 64
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Alright, I will try it now. thanks for your time!
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mazemath
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mazemath
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 16,
Visits: 64
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it worked, thank you so much!!!
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mazemath
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mazemath
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 16,
Visits: 64
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Bassline303 (2/1/2022)
Before recording tick "Possessable" in the take recorder settings. You didn't , cause of that you have 2 Characters (Spawnable) after recording.  it worked!!!
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jukebox133
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jukebox133
Posted 3 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 3,
Visits: 12
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I did it according to your tutorial, but the blueprint editor didn't get through
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rosuckmedia
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rosuckmedia
Posted 3 Years Ago
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Group: Forum Members
Last Active: 7 Months Ago
Posts: 3.2K,
Visits: 4.8K
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H ijukebox133 IT should look like this. Greetings rosuckmedia
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jukebox133
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jukebox133
Posted 3 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 3,
Visits: 12
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rosuckmedia (3/1/2022)
H ijukebox133 IT should look like this. Greetings rosuckmedia  Thank you. The blueprint succeeded
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jukebox133
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jukebox133
Posted 3 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 3,
Visits: 12
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When playing the sequence, it is not normal to be close to the model, and the model can be displayed normally if it is a little farther away What is the problem?
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StyleMarshal
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StyleMarshal
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
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lol ... I've never seen that ... but I see you didn't record as "Possessable". Try to record again with Possessable ticked in the take recorder settings :
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ToonaciousD
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ToonaciousD
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 23,
Visits: 113
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Does this not work with 4.27.X? I can't get a Live Link feed.
4.26 required?
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ToonaciousD
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ToonaciousD
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 23,
Visits: 113
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I believe you're sending the data into UE4 without choose the highest LOD? Then the joints that are culled out for lower LODs are confused when you go to the highest LOD. You might need to do again and in that character's blueprint, you'll need to set LODsync to 0. jukebox133 (3/2/2022)
When playing the sequence, it is not normal to be close to the model, and the model can be displayed normally if it is a little farther away What is the problem?
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