Hi everybody I'm new to the reallusion forums.
I've just started working with iClone and Character Creator, and they look like a great set of tools.
I have a question hopefully somebody can help me with.
I'm working with a rendering engine that does not support shape keys, or morphs, as they're called in iClone/Character Creator.
Specifically I'm trying to export facial animations, and I noticed the expressiveness heavily depends on morphs/shape keys.
Is there a way I can change the rigging and animation so that it only uses bones?
Thanks everyone!
-Julian