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Export to SKetchfab

Posted By regulusfen 4 Years Ago
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Export to SKetchfab

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regulusfen
regulusfen
Posted 4 Years Ago
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Last Active: 4 Years Ago
Posts: 12, Visits: 45
Hello Regulus here!

I am really curious, can I make my models exported to SketchFab available for others to download, are the Models really Royalty Free?

I also seen something about auto rig reference, since that is the rigging system I use, is there an export option for Autorig Pro?

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5 year 3D Hobbyist - Blender, GIMP, Substance Painter, Inkscape, Unreal Engine,
Unity, Materialize

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Peter (RL)
Peter (RL)
Posted 4 Years Ago
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Hi...

No you are not permitted to share or sell the models created with Character Creator on any 3rd party stores including SketchFab. You can of course showcase your creations on SketchFab but they should not be made available to download.

The royalty free license allows you to include Reallusion content in video or image form, or embedded in a video game or application. However, the stipulation is that the end user must not able to download the models from the game or application.

If you wish to create custom characters to sell or share with others you can do so only in the Reallusion Marketplace. In the Marketplace you can open a FREE store to sell or share your custom creations. All content sold in the Marketplace is DRM protected.

I hope this helps explain the situation. :)

                                                                

Peter
Forum Administrator

www.reallusion.com


regulusfen
regulusfen
Posted 4 Years Ago
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Last Active: 4 Years Ago
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Hi Peter!

Thanks for the answer, this part in particular I am interested in...

"If you wish to create custom characters to sell or share with others you can do so only in the Reallusion Marketplace.
In the Marketplace you can open a FREE store to sell or share your custom creations. All content sold in the Marketplace is DRM protected."

I have searched for how to generate an FBX key out of blender so I can import my models / clothing
but coming u short handed on answers - any clue on this?

Also I am sure I will have to UV map everything (if its a character) to match the CC3 Models UV layout?

Also I mentioned something about Auto Rig Pro, is it integrated into CC3 as some sort of option on export or anything?

If I submit something to the store, Reallusion then owns the license to that particular model? In other words
If I submit the item to the store, do I forfeit my rights to share that same Item else where?

Thanks for the Clarification and Help!


___________________________________________________________________

5 year 3D Hobbyist - Blender, GIMP, Substance Painter, Inkscape, Unreal Engine,
Unity, Materialize

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