Hi,
I was playing around with the facial animations on a character that I've quickly created. I noticed some glitches under the mouth, as you can see here :
https://gyazo.com/89cf30d4d52753f3fdd5e1b241c238cdIs it normal or did I make a mistake somewhere ?
I have also reduced the expressiveness to 50%. Obviously, it's better but it's still buggy with some expressions :
https://gyazo.com/82212902b2238669e329c34ec2076545Any advices ? Can I fix this inside CC3 ? Or have I to fix this in my modeling software ? I guess I could just step back a bit the denture or edit a little the morph targets but... I'd like to know what do you think please...