I made a video with new project and installed the setup tool there.
That is what I got the first time (before it get worse)
After changing the RGB value of the base map of all components and setting the diffusion profile of the skin to "skin" it looks like this:
76% of original size (was 659x19) - Click to enlarge
After that I've changed this to smooth the cloths:
76% of original size (was 659x19) - Click to enlarge
And then A Rig Error appears, so I went to the Rig tab Reset and Enforce Tpose, because the mesh was inside the skeleton, as I've shown some time ago.
With that it "fixes" my character but my problem here is that I don't know if more stuff is broken.
In the other hand, when I first tried the new setup tool it worked as I show here (let's say "fine") and after importing 2 characters then from the third one on it don't create the prefab, don't find materials etc.
I'll test that again as soon as I can but right now I've imported a second character and I've noted that in the setup tool importing process it checked for some files
of my previous character, is it ok or there is something wrong there?
Edit: Third character and back to a whole mess
Later I'll make another fresh project and I'll capture my second import, just in case is there where something breaks. Like I said before, I've seen in the setup tool looking for a previous character file
Edit 2:
I forgot to post my CC version
76% of original size (was 659x19) - Click to enlarge
And In my first try I've updated HDRP to 7.2.1 (I don't have access to 7.3.1) with same result
Edit 3:
Here is a clip of a second import.
Current imported character is "Big Head". At 0:40 you can see how in iteration 2 makes references to "huntress" which is the previously imported character.
If I keep importing character after character as far as I don't change anything, then characters are imported just as first one, not 100% correct but with materials asigned, correct rig, prefab created etc.