I have been working on a short film project with performance capture. All models being made in CC3. Models are close to being final and I wanted to share the look of my main characters from inside Unreal:
Workflow:-
CC3 Models -> Unreal with CC Auto Setup Plugin -> Wardrobe modeled from Marvelous Designer -> Hair modeled in Xgen & Alembic imported into Unreal
Notes:
Wardrobe, Hair and Accessories were outsourced work.
This is the Digital Human Unreal project file which has a much better look than a default Unreal Project.
Been having some body mocap retargeting issues with a weird elbow roll but will share videos once Facial Retargeting is also applied. Current tests look great with the default blendshapes.
Very impressed with CC3 so far. Looking forward to updates which will make this even better!


