pmurphy
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pmurphy
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 20,
Visits: 168
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I have been able to import several characters/motions from Mixamo but there are some characters that come into 3DXchange all jacked up. Is there something I can do to reorient those? Thanks in advance!
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Peter (RL)
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Peter (RL)
Posted 5 Years Ago
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Group: Administrators
Last Active: Last Year
Posts: 23.1K,
Visits: 36.6K
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Hi... Please watch the tutorial below. This shows how to import Mixamo characters and resolve any t-pose issues. https://youtu.be/0lcI2y4EGmE
Peter Forum Administrator www.reallusion.com
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pmurphy
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pmurphy
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 20,
Visits: 168
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Thanks for the quick response. I tried the 3DXchange custom T pose (Maya Human-IK Mixamo01.3dxProfile) and it did not fix the problem. Looks the same. Am I using the right T Pose?
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pmurphy
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pmurphy
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 20,
Visits: 168
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I should say I did import a character into Mixamo ...but it works great in Mixamo, just can't get it back into Xchange with a normal T Pose. Any suggestions?
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facr73
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facr73
Posted 5 Years Ago
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Group: Forum Members
Last Active: 2 Weeks Ago
Posts: 215,
Visits: 23.7K
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There are characters that crashes 3dX and IClone.
What I do in your case is: Do not accept the initial suggestion to load as a mixamo character. Then Convert to non standard Now select Maya-IK and you should be good to go.
facr
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pmurphy
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pmurphy
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 20,
Visits: 168
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Thanks Facr ...worked like a gem! :D
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