sunriser1116
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sunriser1116
Posted 6 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 9,
Visits: 424
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Using CC3.11, I exported a Cartoon Character with a spring ponytail add-on to a Unity FBX. I used the Auto Unity import and successfully converted my character in Unity 2018.4.12
When I drag the prefab to my scene and hit play, everything works except the ponytail spring animation.
However, if I look at the MotionPlus animation I imported in Unity's Import Settings preview window, the ponytail bounces correctly!
See comparison video below:
What am I missing in Unity and the animator controller that's not allowing the spring animation to work?
Thanks!
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