Author
|
Message
|
ultimativity
|
ultimativity
Posted 6 Years Ago
|
Group: Forum Members
Last Active: Last Year
Posts: 356,
Visits: 736
|
I did find another method in Blender - using the Shrinkwrap modifier.
Nathan
|
|
|
ultimativity
|
ultimativity
Posted 6 Years Ago
|
Group: Forum Members
Last Active: Last Year
Posts: 356,
Visits: 736
|
Hey, thanks very much for the tutorial
Nathan
|
|
|
gordryd
|
gordryd
Posted 6 Years Ago
|
Group: Forum Members
Last Active: Last Month
Posts: 730,
Visits: 8.0K
|
Here's a good, short tutorial on how to do what you are asking (from Warlord): https://forum.reallusion.com/339888/Rolling-Background-Project-Tutorial?Keywords=car%20tutorial
Reallusion Certified Director / Reallusion Best Visual Award / Reallusion Certified Content Developer See all the G-Tools Plug-Ins available for iClone here: G-Tools Plug-Ins
|
|
|
ultimativity
|
ultimativity
Posted 6 Years Ago
|
Group: Forum Members
Last Active: Last Year
Posts: 356,
Visits: 736
|
Thank you, sir.
Nathan
|
|
|
Kelleytoons
|
Kelleytoons
Posted 6 Years Ago
|
Group: Forum Members
Last Active: Last Year
Posts: 9.2K,
Visits: 22.1K
|
DOF will blur the background. The focal length of the lens will only affect the relative sizes of things to each other, depending on where they are in the image. You really can't use a wide angle lens to such a degree inside the car (your characters would distort) and just making things smaller but razor sharp isn't the point (nor is it what we would expect to see in Real Life). Definitely blur it.
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
|
|
|
ultimativity
|
ultimativity
Posted 6 Years Ago
|
Group: Forum Members
Last Active: Last Year
Posts: 356,
Visits: 736
|
Thank you for the responses.
Do you believe DOF is called for? Or just adjust the focal length of the lens?
Thanks
Nathan
|
|
|
Kelleytoons
|
Kelleytoons
Posted 6 Years Ago
|
Group: Forum Members
Last Active: Last Year
Posts: 9.2K,
Visits: 22.1K
|
One huge piece of advice is to make sure your backgrounds are out of focus. In car scenes in which the characters are what is important (as opposed to, say, a car chase) should have those folks in sharp focus and the background as much out of focus as you'd like. All of that means you can get away with a LOT -- some blurry shapes moving along back there might be all you need. I'd experiment with it if I were you until I got the look I wanted, but my gut tells me you won't need to construct much more than a single block's worth of stuff (usable on both sides of the car -- again, with it out of focus the main point is to get a general idea of where they are, so country, city or town type stuff but not much of it).
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
|
|
|
Walvince
|
Walvince
Posted 6 Years Ago
|
Group: Forum Members
Last Active: Last Year
Posts: 99,
Visits: 969
|
I have never tried but I guess you can use animated gifs or videos of moving backgrounds and place it behind the car. This can be found on Internet with some research but you can also build a small portion of the street, render it with your camera scrolling all along and then, loop this video behind the car.
|
|
|
ultimativity
|
ultimativity
Posted 6 Years Ago
|
Group: Forum Members
Last Active: Last Year
Posts: 356,
Visits: 736
|
Hi, I am making a film with several in vehicle conversations. The vehicle will be travelling through urban residential and commercial settings will the conversation is occurring. The shots will be framed from within the vehicle so that part of the road, and the surroundings are visible while moving. These conversations are sometimes more than a minute long. Does anyone have advice for set design? I am looking to reduce the amount of road, homes, businesses and telephone poles I need to create for the scenes. Thanks Nathan
Nathan
|
|
|