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Deceptive Advertising

Posted By TopOneTone 9 Years Ago
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jarretttowe
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It would have been great if they would have simply included all of the pictured accessories and raised the price accordingly. Having it all together would be nice.
Peter (RL)
Peter (RL)
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TopOneTone (5/16/2016)
As a Marketing Director of some 30 years I have always found it quite interesting to observe how advertising standards vary around the world and recently took a look at the US Federal Trade Commission site to see if US standards are radically different from legislation in my home country Australia. I was quite heartened to read this quote :

"Under the FTC Act, an act or practice is deceptive if there is a material misrepresentation or omission of information that is likely to mislead the consumer acting reasonably in the circumstances.  A misrepresentation is material if it is likely to affect consumers’ choices or conduct regarding an advertised product or the advertising for the product.

In evaluating whether an ad is deceptive, the FTC considers the net impression the ad conveys to consumers.  Because ads can communicate information through a variety of means – text, images, sounds, etc. – the FTC will look to the overall context of the interaction, not just to elements of the ad in isolation.  Put another way, both what the ad says and the format it uses to convey that information will be relevant.  Any clarifying information necessary to prevent deception must be disclosed clearly and prominently to overcome any misleading impression."

I would suggest that it may be a good idea for Reallusion to send its Marketing Department on a refresher course before Reallusion's advertising practices land it in serious strife. There are numerous examples of where Reallusion advertising has misrepresented, concealed, omitted or misled consumers into buying products that turn out to be substantially different from what was presented in the advertising. The latest example being the Professional Outfits pack.

How can any ethical marketer depict in advertising for a clothes pack, hats (which are fundamental to the profession depiction) then rely on the small print direction for the customer to refer to the inventory list to work out for themselves which items depicted are actually included in the pack. This is not a small oversight, I counted 16 images on the page of hats that are not included in the pack, that equates to nearly 30% of the characters depicted being misrepresented on hats alone. It seems to me that you were relying on the overall size of the inventory to overwhelm the customer into presuming that fundamental items would be included rather than checking everything.

I thought the Professional Outfits pack would be very useful and I bought the additional accessories and motions offer with high expectations. Having started to use it, I now realise it is incomplete and missing many key items depicted in the advertising. The thing I find hard to understand is why such items would be omitted because they are surely not that difficult for Reallusion to create. Why on earth would you want to disappoint your customers on such simple items?
I know I can get a refund, but I really want to be able to use this pack. However, I feel its incomplete for the job intended and that I have been deliberately duped by the advertising. 

As a marketer, I feel Reallusion has breached one of the key fundamentals of advertising by "over promising and under delivering" leaving the customer disappointed, rather than elated that the product turns out to be even better than was depicted. Over the last couple of years I have seen numerous examples of this, where Reallusion's good product innovation has been misrepresented in its advertising and led to disappointment and complaint, when there should have been a celebration of new innovation. So many of the issues in this forum can be traced back to a sense that "this is not what I expect or thought I was buying" and you can't blame the customer for misinterpreting, it is the job of the advertising to raise awareness and excitement, inform, build the relationship, not to mislead or fool the customer by covering up the shortcomings of the offer. Fine print disclaimers and putting the onus on the customer to work out what is included in an offer ultimately says Reallusion (Marketing) don't have the confidence in the product being able to meet the advertising claims, that if people see what it really is, they won't buy it. Do it too often and people become suspicious of all the advertising and become cautious about making a commitment to buy = "Hype until its tripe!"

I'm sure you will want to sweep this under the carpet and file it under "miserable old man complaints", but can we have the complete attire so we know the guy doing the sweeping is not from Marketing or some fat guy in an apron who wants you to think he's a chef!



Hi... and thank you for the feedback. I will certainly pass this to our Marketing team to review.

While I do understand that it is easy to assume the hats are included, we do try to make this clear. On the product page we provide a link to the Content Library which shows everything that is included. In addition we provide links to all the packs where the accessories and hats can be found. I would not really call this a "Small Print" situation as it is contained in the main product description and not tucked away at the bottom in tiny text.

I would always advise everyone to always check the product page to see what is included before purchasing. Normally we make a available a preview of each item of content in a pack so everyone can be clear on what they are getting.


                                                                

Peter
Forum Administrator

www.reallusion.com


sbaerman
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Companies do live because customers pay them money. Unhappy customers tend to spend less. Happy customers spend more. And you lose customers, like you win them. One by One.

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vidi
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On the other hand , in  DAZ adverts I see pretty pictures too and I get not all what I see on the pictures. Not even the same Render result, if I not know the settings . It seems to me not,  that DAZ User all unhappy and DAZ Company sell less.
 RL show with Images separately every item , that is also not usual all over .
Actually it would mean,  no developer  could  show Character with RL Hairs or in a RL scene on the marketplace , because the User could think it is in the packages included ?


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urbanlamb
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vidi (5/20/2016)
On the other hand , in  DAZ adverts I see pretty pictures too and I get not all what I see on the pictures. Not even the same Render result, if I not know the settings . It seems to me not,  that DAZ User all unhappy and DAZ Company sell less.
 RL show with Images separately every item , that is also not usual all over .
Actually it would mean,  no developer  could  show Character with RL Hairs or in a RL scene on the marketplace , because the User could think it is in the packages included ?


yes Daz stuff is pretty deceptive.     I always have trouble finding what is inside the packages and so never purchase anything from them (although the polygon count is too high for what i want anyhow).    The iclone stuff I just click the link that shows the contents of the package with all the little photos.    I honestly ignore a lot of the words and although I enjoy the pictures on the box the place I look is usually the series of snapshots of each item in the package.    

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Xentient
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Deceptive term use is plain hyperbolic on RL or DAZ stores. Legal-whatnot and charges of lies over a chef's hat and misc CG content? Get some perspective peeps...

Reallusion may sometimes scatters its energy too wide and horizontally and frequently get lost between the trees of their product jungles (over-promise slow to deliver etc), but all sins have been granted and acknowledged officially, as far as I remember. Why the conspiracy melodrama? 

To me no conspiracy theories needed for 'oops sorry we weren't clear this laptop doesn't come with the charger/usb stick/mouse/pad in the advertised pic'. As with shopping for all things, don't presume, read the fine print. When in doubt, don't assume, research, ask, research some more, ask some more. It's not like the few IClone real experts or forum admin will lie to noobs, more likely the noobs will choose to not hear what they don't want to hear. 

CG noobs have a tendency to be highly optimistic and ambitious, casually discount CG technical requirements and needed time and skill disciplines. I've noted a tribe of self-proclaimed "proudly non-modeler pure animators" who scoff at the need to master the other 90% essential CG technical discipline including modeling mapping shading. It is no wonder they who repeatedly discount the worth of content will also demand that "basic" content be given for free and throw a outsized fit when the cost of their blockbuster set budget goes beyond the astronomical figure of $2000. :rolleyes:

When in doubt, don't assume, research, ask, research some more, ask some more. And learn to value CG content - by learning to create them.
animagic
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Xentient (5/23/2016)
I've noted a tribe of self-proclaimed "proudly non-modeler pure animators" who scoff at the need to master the other 90% essential CG technical discipline including modeling mapping shading. It is no wonder they who repeatedly discount the worth of content will also demand that "basic" content be given for free and throw a outsized fit when the cost of their blockbuster set budget goes beyond the astronomical figure of $2000.

A lot of assumptions in one paragraph. And you were doing so well...:unsure:

I don't know were the tribe comes from, but it's always good to recognize your strengths (such as being primarily an animator) without of course dismissing the value of other disciplines, such as content development. It doesn't follow that you have to do everything from scratch unless that is what you enjoy doing. I rather make films. It helps the developers and RL because I purchase their content.



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