shimz-idd3
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shimz-idd3
Posted Last Year
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Group: Forum Members
Last Active: Last Year
Posts: 1,
Visits: 2
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Dear admin, Thank you very much for your kind support. Currently the company that I am working for requires a very specific action post and clothing for a character. we are using Twinmotion extensively for this purpose. I wish to understand if there is a established way to import Character creator directly to Twinmotion with all the texture and poses retained. This aspect will give us direction whether character Creator satisfy our requirement and in turn, our direction to fully purchase it. currently we are testing it via demo. I hope you can give us a very comprehensive method to do this. also it is a bit urgent, Thank you very much.
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Peter (RL)
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Peter (RL)
Posted Last Year
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Group: Administrators
Last Active: 8 hours ago
Posts: 23.1K,
Visits: 36.5K
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Hi... Unfortunately we don't have an Auto Setup Plug-in as we do for Unreal, Unity and Blender which means getting your character fully textured and looking right in Twinmotion will require a little work manually to get everything setup correctly. Sadly we also have not created any Character Creator to Twinmotion specific tutorials but hopefully one of our forum users with experience with Twinmotion can offer some tips on this.
Peter Forum Administrator www.reallusion.com
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ReMark3Dcz
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ReMark3Dcz
Posted 7 Months Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 68,
Visits: 891
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animagic
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animagic
Posted 7 Months Ago
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Group: Forum Members
Last Active: 36 minutes ago
Posts: 15.8K,
Visits: 31.2K
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ReMark3Dcz (4/27/2024) It is much more powerful and intuitive than Unreal and it is a pity that it is not implemented/connected with CC4/IC8
Make a request.
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AutoDidact
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AutoDidact
Posted 7 Months Ago
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Group: Forum Members
Last Active: 3 hours ago
Posts: 2.0K,
Visits: 13.5K
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It is much more powerful and intuitive than Unreal and it is a pity that it is not implemented/connected with CC4/IC8 I have been told that Twinmotion wont recognize Iclone/CC4 Blendshapes so no facial animation would transfer .
BTW Twinmotion is nowhere near as feature rich as Unreal engine. I think reallusion has done a reasonable job of giving users several options to export to other ecosystems for rendering If you are willing to export to another ecosystem for better rendering omniverse is your best FREE option other than one of the main 3DCC’s like Blender.
Edited
7 Months Ago by
AutoDidact
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nedwards
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nedwards
Posted 4 Months Ago
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Group: Forum Members
Last Active: 4 Months Ago
Posts: 1,
Visits: 12
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Is it possible to create an animated character in iClone as a "conductor" for a static orchestra on the concert platform of a Twinmotion model (ex Revit)? I've got my conductor conducting, but don't know if it's possible to export them to Twinmotion
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