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Import Character Creator Model Directly to Twinmotion

Posted By shimz-idd3 Last Year
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shimz-idd3
shimz-idd3
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Dear admin,
Thank you very much for your kind support. Currently the company that I am working for requires a very specific action post and clothing for a character. we are using Twinmotion extensively for this purpose. I wish to understand if there is a established way to import Character creator directly to Twinmotion with all the texture and poses retained. This aspect will give us direction whether character Creator satisfy our requirement and in turn, our direction to fully purchase it. currently we are testing it via demo. I hope you can give us a very comprehensive method to do this. also it is a bit urgent, Thank you very much.
Peter (RL)
Peter (RL)
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Hi...

Unfortunately we don't have an Auto Setup Plug-in as we do for Unreal, Unity and Blender which means getting your character fully textured and looking right in Twinmotion will require a little work manually to get everything setup correctly. Sadly we also have not created any Character Creator to Twinmotion specific tutorials but hopefully one of our forum users with experience with Twinmotion can offer some tips on this.

                                                                

Peter
Forum Administrator

www.reallusion.com


ReMark3Dcz
ReMark3Dcz
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Twinmotion is now free to indie artists and studios

https://www.cgchannel.com/2024/04/twinmotion-is-now-free-to-indie-artists-and-studios/ 

https://www.twinmotion.com/en-US 

It is much more powerful and intuitive than Unreal and it is a pity that it is not implemented/connected with CC4/IC8



RM3D
https://marketplace.reallusion.com/character-creator/author/remark3dcz
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Last Month by ReMark3Dcz
animagic
animagic
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ReMark3Dcz (4/27/2024)
It is much more powerful and intuitive than Unreal and it is a pity that it is not implemented/connected with CC4/IC8

Make a request.


https://forum.reallusion.com/uploads/images/436b0ffd-1242-44d6-a876-d631.jpg

AutoDidact
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It is much more powerful and intuitive than Unreal and it is a pity that it is not implemented/connected with CC4/IC8
I have been told that Twinmotion wont recognize Iclone/CC4 Blendshapes so no facial animation would transfer .

 BTW Twinmotion is nowhere near as feature rich as Unreal engine.
I think reallusion has done a reasonable job of giving users  several options to export to other ecosystems for rendering
If you are willing to export to another ecosystem  for better rendering omniverse is your best FREE option
other than one of the main 3DCC’s like Blender. 



RAG DOLL COLLISION ANIMATIONS FOR ICLONE 8 & 7
---------------------------------------------------------------------------------------------------------------------
Ghost Origins
My latest Feature length film created with Iclone.
https://forum.reallusion.com/uploads/images/adf9b210-df59-4cb6-aa1b-9de5.jpg


Edited
Last Month by AutoDidact



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