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Message
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lightbearer
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lightbearer
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 88,
Visits: 519
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Rendering a character in UE5.03 and I am experiencing issues with the hair. I'm rendering in Lumen, but I experience the same issue with the deprecated raytracer. A screenshot is attached (Lumen render). The hair renders with "holes" or "dots" in areas with this being most noticeable on the mustache and side of the hair. The hair is from Hair Builder. Has anyone seen anything like this? Is there a solution? By the way, I am using Auto Setup 1.5. 76% of original size (was 666x19) - Click to enlarge
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GIM
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Group: Forum Members
Last Active: Last Year
Posts: 120,
Visits: 7.4K
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Would you mind posting a straight on image as we can't really tell anything from the sample?
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lightbearer
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lightbearer
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 88,
Visits: 519
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toystorylab
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toystorylab
Posted 3 Years Ago
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Group: Forum Members
Last Active: 7 hours ago
Posts: 4.6K,
Visits: 29.9K
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Only behind the window of that car or general? And only in render? Can you show character in editor?
Toystorylab on Vimeo : 76% of original size (was 666x19) - Click to enlarge Crassitudes (my "Alter Ego") on Youtube: 76% of original size (was 666x19) - Click to enlarge
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lightbearer
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lightbearer
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 88,
Visits: 519
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It's more noticeable in the renders but is also apparent in the viewport. Screenshots attached. First image is a cropped render. The two below are screenshots from the editor.76% of original size (was 666x19) - Click to enlarge 76% of original size (was 666x19) - Click to enlarge 76% of original size (was 666x19) - Click to enlarge
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lightbearer
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lightbearer
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 88,
Visits: 519
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This is a screenshot of the character from the "Mesh" editor. Also included Lumen settings, but this also happens when I used the deprecated raytracer. 76% of original size (was 666x19) - Click to enlarge 76% of original size (was 666x19) - Click to enlarge
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lightbearer
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lightbearer
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 88,
Visits: 519
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It has something to do with the Post Process Volume, though for the life of me I don't know why or what it could be since a Post Process Volume is crucial. First image is Post Process Volume set to "on", 2nd image its visibility is off. 76% of original size (was 666x19) - Click to enlarge 76% of original size (was 666x19) - Click to enlarge
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lightbearer
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lightbearer
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 88,
Visits: 519
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Last one for the night. Calling it quits. No Post Process Volume and no Truck. Artifacts remain. 76% of original size (was 666x19) - Click to enlarge
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toystorylab
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toystorylab
Posted 3 Years Ago
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Group: Forum Members
Last Active: 7 hours ago
Posts: 4.6K,
Visits: 29.9K
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Hm, no idea what causes this, thought it might be transparency window. Quickly made a character using Hair/Beard Builder and same settings in Post Process Volume... Seems to work here: 76% of original size (was 666x19) - Click to enlarge Though I did not render, not sure whether "High Res Screenshot" does the same as when render: 76% of original size (was 666x19) - Click to enlarge
Toystorylab on Vimeo : 76% of original size (was 666x19) - Click to enlarge Crassitudes (my "Alter Ego") on Youtube: 76% of original size (was 666x19) - Click to enlarge
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tomelissaconway
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tomelissaconway
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Week
Posts: 91,
Visits: 3.0K
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