|
Author
|
Message
|
|
Peter (RL)
|
Peter (RL)
Posted 8 Years Ago
|
|
Group: Administrators
Last Active: 2 Years Ago
Posts: 23.1K,
Visits: 36.6K
|
wires (9/30/2018) I'm getting massive screen flicker when Mesh Edit is selected, makes using it almost impossible.
Anyone else seeing this?Hi Gerry... Obvious question, but are you using the latest graphics drivers which CC3 prompts about? This issue can occur with older graphics drivers.
Peter Forum Administrator www.reallusion.com
|
|
|
|
|
Peter (RL)
|
Peter (RL)
Posted 8 Years Ago
|
|
Group: Administrators
Last Active: 2 Years Ago
Posts: 23.1K,
Visits: 36.6K
|
Thank you for all your great feedback since CC3 was released. If you have submitted issues using the Feedback Tracker, then rest assured they will have been reviewed by the development team and any feedback from the team will be posted there. For issues with the Reallusion Hub, these should be resolved now as this was caused by server issues due to demand on our activation server. Likewise the watermark issues with CC Essentials should also be resolved now as we found the cause of the problem and fixed it soon after release. Please do continue to report any new issues you find to Feedback Tracker, then feel to discuss here. :)
Peter Forum Administrator www.reallusion.com
|
|
|
|
|
brand468
|
brand468
Posted 8 Years Ago
|
|
Group: Forum Members
Last Active: Last Year
Posts: 231,
Visits: 7.8K
|
Hi Roberto, no I understand :laugh:. Check this thread, i think you like it ! https://forum.reallusion.com/Topic383927.aspx?Update=1
| | | | | | | | |
Text-to-speech function is limited to 200 characters
My computer: Intel i7-7700K 4.2Hhz 64Gb, Windows 10, GeForce GTX 1080 + GeForce GTX 1070, Phillips monitor 40" 4K 3840x2160 + 2x28"
|
|
|
|
|
RobertoColombo
|
RobertoColombo
Posted 8 Years Ago
|
|
Group: Forum Members
Last Active: 5 Years Ago
Posts: 1.6K,
Visits: 3.0K
|
brand468 (9/29/2018) When I open the file in 3DXchange (must be new 7.3 update) it will happen automatically. But have only got it to work on a model that does not have clothes.
| | | | | | | | |
Text-to-speech function is limited to 200 characters Thanks, but obviously being able to automatically convert only nude characters has little benefit/utility :ermm:
My PC: OS: Windows 10 Pro English 64-bit / CPU: Intel i7-9700 3.6GHz / MB: ASUS ROG Strix Z390 RAM: 32GB DDR4 2.6GHz / HD: 2TB+3TB / SSD: 2x512GB Samsung 860 EVO + 1x2TB Samsung VB: Palit GTX2080 TI GamingPro 11GB / AB: embedded in the MB and VB (audio from the MOTU M4 I/F) / DirectX: 12
|
|
|
|
|
kmitchell.12catblackstudio...
|
kmitchell.12catblackstudio...
Posted 8 Years Ago
|
|
Group: Forum Members
Last Active: 3 Years Ago
Posts: 257,
Visits: 1.1K
|
2: Can't save transformed body morphs from DAZ to Library to save character as a backup base. 3: Imported Props and Clothing are offset from the orginal body. 
|
|
|
|
|
Firepro
|
Firepro
Posted 8 Years Ago
|
|
Group: Forum Members
Last Active: 7 Years Ago
Posts: 42,
Visits: 246
|
When exporting an FBX and then uploading to Sketchfab, or uploading directly to Sketchfab the CC3 character's pose is ignored and all I get is the T-pose.
I found that if I add the static pose desired to the INCLUDE MOTION TRACK then it is available as an animation. Is this the way it is suppose to work?
Also, in the "Upload to Sketchfab" dialogue box, if a Motion Track is listed as being added, it gets added even if the "Include Motion" checkbox is NOT checked.
|
|
|
|
|
Rogue Anime
|
Rogue Anime
Posted 8 Years Ago
|
|
Group: Forum Members
Last Active: 3 Years Ago
Posts: 548,
Visits: 3.4K
|
Hey Gerry - I see no problem here so far - I am running Windows 7pro w/a GTX 1080 if this helps. ~V~
Val RogueAnanda
|
|
|
|
|
wires
|
|
|
Group: Forum Members
Last Active: Last Month
Posts: 5.7K,
Visits: 26.5K
|
I'm getting massive screen flicker when Mesh Edit is selected, makes using it almost impossible. Anyone else seeing this?
Gerry
System: Win 10 Pro (21H2), Asus X99-E WS, CPU i7-5930K -3,5 GHz, 32 GB DDR4 2666-16 RAM, NVidia GTX 1080 Ti GPU - 11 GB VRAM(Driver Studio-536.99), Samsung 850 Pro 512 GB SSD, 6 TB HD storage.
|
|
|
|
|
brand468
|
brand468
Posted 8 Years Ago
|
|
Group: Forum Members
Last Active: Last Year
Posts: 231,
Visits: 7.8K
|
Hi Tapticc, yes same amount in geometry-scale xyz | | | | | | | | |
Text-to-speech function is limited to 200 characters
My computer: Intel i7-7700K 4.2Hhz 64Gb, Windows 10, GeForce GTX 1080 + GeForce GTX 1070, Phillips monitor 40" 4K 3840x2160 + 2x28"
|
|
|
|
|
Tapticc
|
Tapticc
Posted 8 Years Ago
|
|
Group: Forum Members
Last Active: 7 Years Ago
Posts: 14,
Visits: 235
|
brand468 (9/29/2018)
Tapticc (9/28/2018) Hello, I created a default character in CC3, used the Goz option and drew out the model as small as I could without it flipping upside down in Zbrush. The mesh is HUGE, take a look at the tiny size of the brush at 1000: If you scale down the model to a sensible size for the brush and push back via Goz into CC3, it shrinks. Please can you share the intended process to take a model from CC3 to Zbrush and back? Just looking to use the move topology brush for the moment so nothing special.I scaled it down in Goz and after changes i scaled i back before Goz back . | | | | | | | | |
Text-to-speech function is limited to 200 characters Thanks, so did you have to scale by an exact amount each way rather than by eye?
|
|
|
|