Profile Picture

mixamo face bone mapping?

Posted By Peter Blood 7 Years Ago
You don't have permission to rate!
Author
Message
Peter Blood
Peter Blood
Posted 7 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (13.0K reputation)Distinguished Member (13.0K reputation)Distinguished Member (13.0K reputation)Distinguished Member (13.0K reputation)Distinguished Member (13.0K reputation)Distinguished Member (13.0K reputation)Distinguished Member (13.0K reputation)Distinguished Member (13.0K reputation)Distinguished Member (13.0K reputation)

Group: Forum Members
Last Active: Last Week
Posts: 2.3K, Visits: 9.4K
Hi guys Smile
Aye, I just keep rapid clicking the FuseCC icon rapidly and it will start after a few clicks. Thanks for the info guys. Now to tutorials.
It seems FuseCC lost some clothing over the original fuse. 

Okay so the facial bone mapping was a bust. Seems odd that Reallusion and Daz can map their characters faces but, other than that,
it seems a rare event to have facial bones. I mean why have an animated character that can walk but not talk? You're only getting half an animation.
My only real recourse is to go on 'sewing' talking heads onto these otherwise zombie-like characters. Fortunately,I have become relatively good at it.

I'm sure I don't understand all of the implications but, in real life, once you do something you repeat the process if you're looking for the same result.
I don't really get the disconnect, it's been done more than once so it's not like it's uncharted territory or anything.
Anyway, I thank Reallusion and Daz for their work in this area and only wish it becomes more widely available.

Cool pete




https://forum.reallusion.com/uploads/images/d9f2ee62-c67b-4c8e-b3cf-4e36.png
http://www.youtube.com/user/peterblood50?feature=mhee
Rampa
Rampa
Posted 7 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (37.4K reputation)Distinguished Member (37.4K reputation)Distinguished Member (37.4K reputation)Distinguished Member (37.4K reputation)Distinguished Member (37.4K reputation)Distinguished Member (37.4K reputation)Distinguished Member (37.4K reputation)Distinguished Member (37.4K reputation)Distinguished Member (37.4K reputation)

Group: Forum Members
Last Active: 42 minutes ago
Posts: 8.2K, Visits: 62.3K
CC characters use morphs for facial animation, rather than bones. The last generation to use facial bones was G5. Fuse characters can also use facial morphs which you would map in the Expression editor in 3DX.

It used to be that you could download a set of morphs with your Fuse character. I don't know if that exists anymore.
Peter Blood
Peter Blood
Posted 7 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (13.0K reputation)Distinguished Member (13.0K reputation)Distinguished Member (13.0K reputation)Distinguished Member (13.0K reputation)Distinguished Member (13.0K reputation)Distinguished Member (13.0K reputation)Distinguished Member (13.0K reputation)Distinguished Member (13.0K reputation)Distinguished Member (13.0K reputation)

Group: Forum Members
Last Active: Last Week
Posts: 2.3K, Visits: 9.4K
Thanks Rampa. Smile

So if I enable facial morps in Fuse CC, they will translate through mixamo and into 3DX. I'm assuming that I click the facial mapping
button in 3DX character set-up to access the morphs so I can map them? [I know...when I assume etc... Rolleyes ]

Also, I looked in the Fuse CC 'Data' file and I see a whole lot more clothing and all the hairstyles from Fuse 1.3 but I can't find a way to access them.
Do you figure they're blocking them until Fuse goes all pricey? A lot of good stuff in there.
Thanks

Cool pete



https://forum.reallusion.com/uploads/images/d9f2ee62-c67b-4c8e-b3cf-4e36.png
http://www.youtube.com/user/peterblood50?feature=mhee
but0fc0ursee
but0fc0ursee
Posted 7 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (1.6K reputation)Distinguished Member (1.6K reputation)Distinguished Member (1.6K reputation)Distinguished Member (1.6K reputation)Distinguished Member (1.6K reputation)Distinguished Member (1.6K reputation)Distinguished Member (1.6K reputation)Distinguished Member (1.6K reputation)Distinguished Member (1.6K reputation)

Group: Banned Members
Last Active: 7 Years Ago
Posts: 595, Visits: 1.7K
paulg625 (10/13/2017)
Butofcourse:   Would like if you would start a new thread on your bone rig post you did. I think that would make a great topic to discuss...

Me... start a new thread on face rigging?

I enjoy sharing what I've learned and would continue this further....
IF...
Someone asked (for help) in actually creating a face rig.

As rampa pointed out:
Rampa (10/13/2017)
CC characters use morphs for facial animation, rather than bones. The last generation to use facial bones was G5. Fuse characters can also use facial morphs which you would map in the Expression editor in 3DX.

Pete and most others are NOT interested in "Creating a Face Rig"
...they want the fast and EZ morph target animaitons.... NO Bones.
_____________________________________________________________________________________

paulg625,
If you care to discuss this.... perhaps YOU will create a "new thread" asking "How to create a face rig"..
I will dive in, Head First.... and walk you through it. Smile

Note: Hybrid Combo Face Rig (The most powerful facial animation RESULTS)
~ using only morph targets has its "Limitations."

ICLONE 7.... you CAN use the Bones & Morphs to achieve the awesome (Hybrid Combo) rig effects..
BUT...

Reallusion does NOT supply you with "All Facial Bones"... like they did in ICLONE 5.
therefore....

I create my own "Custom Humanoid Rig"
...no more surprises! Wow
Edited
7 Years Ago by but0fc0ursee
Rampa
Rampa
Posted 7 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (37.4K reputation)Distinguished Member (37.4K reputation)Distinguished Member (37.4K reputation)Distinguished Member (37.4K reputation)Distinguished Member (37.4K reputation)Distinguished Member (37.4K reputation)Distinguished Member (37.4K reputation)Distinguished Member (37.4K reputation)Distinguished Member (37.4K reputation)

Group: Forum Members
Last Active: 42 minutes ago
Posts: 8.2K, Visits: 62.3K
peterblood (10/13/2017)
Thanks Rampa. Smile

So if I enable facial morps in Fuse CC, they will translate through mixamo and into 3DX. I'm assuming that I click the facial mapping
button in 3DX character set-up to access the morphs so I can map them? [I know...when I assume etc... Rolleyes ]

Also, I looked in the Fuse CC 'Data' file and I see a whole lot more clothing and all the hairstyles from Fuse 1.3 but I can't find a way to access them.
Do you figure they're blocking them until Fuse goes all pricey? A lot of good stuff in there.
Thanks

Cool pete


That's how you would do it! Smile

The older version is still up on steam as well. It'll have all the clothing in it. There is also a bunch of extra free clothing models on ShareCG.com.
https://www.sharecg.com/pf/full_uploads.php?pf_user_name=holly2000
Peter Blood
Peter Blood
Posted 7 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (13.0K reputation)Distinguished Member (13.0K reputation)Distinguished Member (13.0K reputation)Distinguished Member (13.0K reputation)Distinguished Member (13.0K reputation)Distinguished Member (13.0K reputation)Distinguished Member (13.0K reputation)Distinguished Member (13.0K reputation)Distinguished Member (13.0K reputation)

Group: Forum Members
Last Active: Last Week
Posts: 2.3K, Visits: 9.4K
Thanks again Rampa Smile
I saw that. Since the 22 of August Mixamo doesn't support it so i can't export those to it.
Is there another way to export them so that I can import them into Mixamo from an outside source?
I'm sorry for all of the questions but I am pretty ignorant when it comes to the technical side of character creation.
I appreciate your understanding. Wink

Cool pete



https://forum.reallusion.com/uploads/images/d9f2ee62-c67b-4c8e-b3cf-4e36.png
http://www.youtube.com/user/peterblood50?feature=mhee
Peter Blood
Peter Blood
Posted 7 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (13.0K reputation)Distinguished Member (13.0K reputation)Distinguished Member (13.0K reputation)Distinguished Member (13.0K reputation)Distinguished Member (13.0K reputation)Distinguished Member (13.0K reputation)Distinguished Member (13.0K reputation)Distinguished Member (13.0K reputation)Distinguished Member (13.0K reputation)

Group: Forum Members
Last Active: Last Week
Posts: 2.3K, Visits: 9.4K
butOfcOursee Smile
You are exactly correct about me not wanting to create a face rig. My focus is much more on telling a story than learning how to print the book to tell it in.
However, that being said, I'd do it if the learning curve wasn't so high that I felt I was wasting valuable animating time focusing on the details of character creation.
It's quick and easy to 'sew' a talking head ( G3 or G5 with an appropriate face grafted onto it) on a highly detailed body to upgrade the avatars in my productions.
It would all be much simpler and 'cleaner' if the avatar could do it's own talking though.

I would love to see a pinned thread on this subject as it's pretty critical to animation.

thanks man for your help.

Cool pete



https://forum.reallusion.com/uploads/images/d9f2ee62-c67b-4c8e-b3cf-4e36.png
http://www.youtube.com/user/peterblood50?feature=mhee
tripfreak
tripfreak
Posted 7 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (8.7K reputation)Distinguished Member (8.7K reputation)Distinguished Member (8.7K reputation)Distinguished Member (8.7K reputation)Distinguished Member (8.7K reputation)Distinguished Member (8.7K reputation)Distinguished Member (8.7K reputation)Distinguished Member (8.7K reputation)Distinguished Member (8.7K reputation)

Group: Forum Members
Last Active: 2 Years Ago
Posts: 2.0K, Visits: 2.8K
Rampa
It used to be that you could download a set of morphs with your Fuse character. I don't know if that exists anymore.

Peter
So if I enable facial morps in Fuse CC, they will translate through mixamo and into 3DX.


You have to enable them after the upload to the Auto-Rigger:


Set this to "Enabled" and Update the Rig:
https://forum.reallusion.com/uploads/images/20a49b64-4a7e-47a0-abc8-b84a.jpg

You have to do this always for the first character only, for all following char's it remains enabled.
In case there are errors during the rigging process simply reload the site (or press STRG+R).



--------------------------------------------------



Rampa
Rampa
Posted 7 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (37.4K reputation)Distinguished Member (37.4K reputation)Distinguished Member (37.4K reputation)Distinguished Member (37.4K reputation)Distinguished Member (37.4K reputation)Distinguished Member (37.4K reputation)Distinguished Member (37.4K reputation)Distinguished Member (37.4K reputation)Distinguished Member (37.4K reputation)

Group: Forum Members
Last Active: 42 minutes ago
Posts: 8.2K, Visits: 62.3K
That's about the extent of my Fuse knowledge, actually!

Maybe you can import the old data? I would stick with Character Creator, as it "just works" in iClone. There is actually lots of clothing available now.
tripfreak
tripfreak
Posted 7 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (8.7K reputation)Distinguished Member (8.7K reputation)Distinguished Member (8.7K reputation)Distinguished Member (8.7K reputation)Distinguished Member (8.7K reputation)Distinguished Member (8.7K reputation)Distinguished Member (8.7K reputation)Distinguished Member (8.7K reputation)Distinguished Member (8.7K reputation)

Group: Forum Members
Last Active: 2 Years Ago
Posts: 2.0K, Visits: 2.8K
Peter
I looked in the Fuse CC 'Data' file and I see a whole lot more clothing and all the hairstyles from Fuse 1.3 but I can't find a way to access them.
Is there another way to export them so that I can import them into Mixamo from an outside source?


I think I already gave the answer to this in my posting yesterday (LINK).
Here is video showing how to do this:
[YouTube]https://www.youtube.com/watch?time_continue=2&v=883HyMmnSQI[/YouTube]

P.S. Looks like I forgot how to add a video... Blush
Either copy the link or use the one on my last post (see above).



--------------------------------------------------



Edited
7 Years Ago by tripfreak



Reading This Topic